Posted by: Snowshoe
Remote code for reboot? - 20/12/2006 04:23
I searched for this but after searching many posts can't seem to find something on this. Is there a way to reboot the player w/a remote? Reason I ask is I use a Harmony remote for everything I own and have the Empeg in it but would like the ability to reboot it if possible using said remote. It learns codes but I assume I'll have to use some sort of ir_translate of an existing button function. I know from searching boards that Hijack is used and understand all that but haven't found a translate in FAQ's for reboot. Thanks
Posted by: tfabris
Re: Remote code for reboot? - 20/12/2006 15:33
There is a config.ini entry that will allow you to exit the player software from the main menu. It adds the command "Exit" somewhere on the main menu. I don't remember exactly where the command appears on the main menu, and I don't remember exactly what the config.ini entry was to make it happen, but I know it can be done. Because the various entries on the player's main menu can be direct-accessed by pressing the number keys on the remote, you could easily come up with a sequence of IR-programmable keystrokes that will reliably exit the player software from the main menu.
Why this is useful at all: If you've got a standard (not hacked) "init" on your hard disk, exiting the player software will restart the player software. This is very similar to a reboot.
I don't know exactly why you want to reboot using the remote control, though. So I'm not sure if restarting the player software is what you're after.
Can you give us more details about what problem you're trying to solve by rebooting via IR? Maybe there's a less complicated solution that doesn't involve a reboot at all.
Posted by: tfabris
Re: Remote code for reboot? - 21/12/2006 15:38
Oh, another option might be to assign the player a fixed IP address that falls within the range of DHCP addresses that the gaming adapter uses. Then it might work every time without a reboot.
Posted by: matthew_k
Re: Remote code for reboot? - 21/12/2006 16:41
Well, the usual way to solve flaky network connections with the empeg is to get a 10bT only hub and put that in between. Mark spent some time debugging the dhcp aspect of the player, you could dig up those threads if you'd like, or just make sure you've installed hijack as any fixes would be in there.
Matthew
Posted by: mlord
Hijack v465: add fake (remappable) button code for "Reboot" - 21/12/2006 20:48
Hijack v465 will be released shortly.
This version adds a "Reboot" buttoncode, which can be remapped to an arbitrary IR code as desired.
Also new in this version: The existing "QuickTimer" buttoncode is now selectable from the default PopUp0 menu, enabling use of it without a remote control.
Cheers
Posted by: Snowshoe
Re: Remote code for reboot? - 22/12/2006 19:08
The player does have a fixed address set that the adapter picks up. I sometimes use the same adapter to connect (manually) to another device then plug it back in to the player. Could this be causing problems?
Posted by: Snowshoe
Re: Hijack v465: add fake (remappable) button code for "Reboot" - 22/12/2006 19:14
Wow excellant thanks I'll be trying it out tonight.
Posted by: Snowshoe
Re: Hijack v465: add fake (remappable) button code for "Reboot" - 22/12/2006 20:51
What is the button code do I use? I see from the FAQ how to implement them. I don't know if v465 had anything to do w/this but I did find out I could access the Hijack menu, via a long menu press, by my Harmony remote, then scroll through the menu & hit button '2'. I had never thought of doing that before. Scrolling is alittle hit and miss, sometimes jumps 2 at a time.
I'd still like the button code if that's how it works, maybe I'm wrong on how to implement the 'reboot' function.
Thanks.
Posted by: Snowshoe
Re: Remote code for reboot? - 23/12/2006 02:46
Once you invoke 'quit' function is a power pull the only way to get the player back?
Posted by: Snowshoe
Re: Hijack v465: add fake (remappable) button code for "Reboot" - 23/12/2006 05:37
For some reason the display frezzes & player becomes unresponsive to buttons or remote commands when 'Reboot' translate is received. Mk2 dev v2.0/Hijack v465 The player returns to normal when a plug pull reboot is done.
Posted by: tfabris
Re: Remote code for reboot? - 24/12/2006 17:49
Thanks, Roger. I'd forgotten how that whole thing worked. The reason I thought of the init was because I used to have a modified init that would run a different program when I hit the "quit" menu.
So, to sum up for the original poster: the quit menu trick only works to restart the player software if you've got the consumer version of the software installed. (Sorry about that.)