Player longevity

Posted by: FireFox31

Player longevity - 25/10/2002 20:23

Since I just bought my empeg, I am interested in making it last as long as possible. I'd like to be using this empeg until the plastic buttons start to decompose.

So, could we compile a list of Longevity Tips for the empeg? Stuff like (hypothetically):
"Don't often yank it out of the dock while it's playing."
"Don't hold it or leave it upside down because that may stress the hard drive shock mounts."
"Don't press the buttons too hard or too often. Rather, use a cheap Kenwood remote because they are easier to replace than the buttons if you wear them out."
"Set the dimmer to 80% or less to avoid wear on the VFD."
"Don't leave it in the car when it gets really cold overnight for fear of britalizing the IDE cable."
"Always let it finish booting before unplugging it."
"Defragment the hard drives (or fsck or whatever in Linux) to avoid corruption."
"Only use carrying cases that are anti-static (like I hope the Pelican 1400 is. any comments on that?)."
These are just my hunches about this player; the things I'm doing to decrease wear on it. But it would be nice to have a confirmed list from the empeg knowledge base. Heck, maybe even a FAQ entry for the preservation minded (or those of us who can't afford and can't find a spare). Thanks.
Posted by: tfabris

Re: Player longevity - 25/10/2002 20:44

None of those things on that list are necessary to prolong the life of the player.

The most fragile part of the player is the hard disks, and those can be replaced. A couple of your items would help protect the hard disks (don't run it upside-down, don't leave it out in the cold), but those tips are already in the FAQ, and they don't affect the the non-replaceable parts of the player itself.

Otherwise it doesn't need any special care above and beyond any other electronic device, i.e., don't drop it, smash it, or pour soup on it. But you don't need a list or a FAQ to tell you that.
Posted by: genixia

Re: Player longevity - 25/10/2002 21:17

Don't leave it overnight in your car or you might find it trampled in the middle of the road the next day.

ISTR that happening to someone.


Actually, there is one other. Don't put it through 100,000 power cycles... flash memory does have a write limit, and although I haven't checked the specs of the empegs flash, 100K would be typical for such devices.
Posted by: FireFox31

Re: Player longevity - 25/10/2002 21:22

Really? There are no other suggestions like:

"Always have the player handle extended when inserting the unit to reduce wear on the latches."

and random stuff like that? I just want to make sure this thing lasts untill the oil-tanker-slow major audio corperations can create something to replace my empeg if it dies. ... Or I could just buy a spare.

Thanks for the info.
Posted by: image

Re: Player longevity - 25/10/2002 21:24

i've always wondered what the burn-in time is before i see a ghost of the timeline in Track Mode sets in. i guess thats why hijack has the screen blanker.
Posted by: tfabris

Re: Player longevity - 25/10/2002 21:24

I've never had to extend the handle when inserting the player. It kind of just Does The Right Thing when I insert it.
Posted by: tfabris

Re: Player longevity - 25/10/2002 21:26

i've always wondered what the burn-in time is before i see a ghost of the timeline in Track Mode sets in.

For me, it was a few months of constant "now and next" display on my Mark 1. But the player still functions great and it's not a big deal, you can't even notice it unless the screen is solid white. Burn-in on VFDs is not a large issue, and it doesn't affect the longevity of the player.
Posted by: Anonymous

Re: Player longevity - 25/10/2002 21:41

Really? So after a hundred thousand boots it wouldn't work any more? I reckon i'm close to a thousand so far.
Posted by: genixia

Re: Player longevity - 25/10/2002 22:04

So you've got what?....another 50 years?

Don't fret it. In any electronics device, the most failure prone components are - in order:

Anything mechanical - use eventually wears down the friction parts beyond their working tolerance.
Connectors - over time, corrosion and vibration conspire to change what was once an excellent solid electrical connection into a dodgy one in which the connection is intermittent.
Adjustable components - eg trimming potentiometers and the like. For pretty much the same reasons as the connectors.

So I'd be suprised if in normal use, the flash died before the front buttons or the knob's rotary encoder. Or the sled docking connector, Home power adaptor, RCA outputs, display connector, HD connectors etc.

As I said, just avoid deliberately putting the unit through 100K power cycles.
Posted by: andy

Re: Player longevity - 25/10/2002 23:36

The code on the empeg deliberately keeps writing to different memory locations in the flash memory, to lengthen the life of the flash ram.
Posted by: rtundo

Re: Player longevity - 26/10/2002 03:41

The only real wear I've seen on my units so far are the handle springs. This results in an annoying rattle (buzz) while driving. Of course these are replaceable parts.
Posted by: davec

Re: Player longevity - 26/10/2002 10:56

The only thing I've worn out is a few songs I used to like, but played one too many times...
Posted by: ineedcolor

Re: Player longevity - 26/10/2002 12:30

I wore out my smile, grinning ear to ear like an idiot every time I boot it up in the car...
Posted by: JeffS

Re: Player longevity - 27/10/2002 06:13

I've worn out my wife's patience who is now tired of hearing me explain how cool the Empeg is to everyone we meet. It's not my fault if it always seems to come up in every conversation!
Posted by: altman

Re: Player longevity - 28/10/2002 00:03

Actually, no: the save-to-flash stuff saves 128 bytes at a time into an 8k page so you get 64 saves before an erase. More like 6.4 million power cycles before you get to the guaranteed minimum flash erase count.

Hugo
Posted by: tfabris

Re: Player longevity - 28/10/2002 00:10

So it's possible to write less than an entire page to flash? I recently got told via private email that I couldn't. Therefore, my Logo Editor does not have the power to write "just" the first four bytes to the logo area of flash (to change the personality without erasing the existing logo).

I don't know anything about how flash is handled, so I don't know whether the two things (what you said and what I was told about the first four bytes) are even actually contradictory or not.
Posted by: peter

Re: Player longevity - 28/10/2002 02:15

So it's possible to write less than an entire page to flash? I recently got told via private email that I couldn't.

You can only erase whole pages. After that you can set bits (change 0s to 1s) by writing individual bytes. The only way to clear a bit (change 1 to 0) is by erasing and rewriting the entire page. The flash-persist erases the page the first time, then writes 128-byte lumps the next 63 times until it has to erase and start again. You can't change four bytes of flash without erasing and rewriting the page, unless by coincidence (or design!) your changes involve only changing 0 bits to 1.

Peter


PS. A voice in the back of my head is saying I've got the 1s and 0s the wrong way round. But you get the idea.
Posted by: genixia

Re: Player longevity - 28/10/2002 07:12

Is there no end to the attention of detail in the empeg's design?

Once again, I take my hat off to you, Sir.
Posted by: Ezekiel

Re: Player longevity - 28/10/2002 07:20

Hey, I was impressed at the unit automatically adjusting for the time change yesterday. I'd forgotten about that little nicity. Kudos.

-Zeke
Posted by: FireFox31

Re: Player longevity - 30/10/2002 21:14

Haha, ya'll are funny. Ok, I'll avoid 6.4 million power cycles. Oh, and about the AC connector, mine is extremely sensitive as it is. If I so much as touch the player while plugged in by AC, the thing cuts out. Oh well, that's what home docks are for. Thanks for the insight folks.
Posted by: mschrag

Re: Player longevity - 31/10/2002 07:20

Ain't that the damn truth.... I hate all my music now The key is get enough music on there that you fall back in love with the stuff you haven't heard in a long time. Rinse and repeat.
Posted by: tfabris

Re: Player longevity - 31/10/2002 11:25

If I so much as touch the player while plugged in by AC, the thing cuts out.

It shouldn't do that. You should narrow the problem down and see if the AC adaptor is faulty, if there's a frayed wire, a grounding problem (causing a spike when you touch the player), or if the AC adapter jack on the player is faulty or needs to be re-soldered.
Posted by: genixia

Re: Player longevity - 31/10/2002 11:40

You're right - it shouldn't do that...yet. But remember - it's a connector...one of the 3 most failure prone items. It just so happens that I've been looking at similar connectors in relation to an empeg-related project I'm secretively working on - I want to be able to utilise a standard empeg power brick to occassionally power said device - and I've found that most connectors of this nature have a 5000 cycle or so nominal life expectancy. Based on this, and the fact that people have reported problems before with this connector (mainly the failure to pick up home/car mode), I'd hazard a guess to suggest that this is the component in the empeg that is most likely to fail first in normal use (ignoring any faulty components obviously).

Posted by: pgrzelak

Re: Player longevity - 31/10/2002 11:42

Greetings!

Well, maybe not quite as secretly as before...
Posted by: JeffS

Re: Player longevity - 01/11/2002 06:37

I only have a 10 gig, and some if it is taken up by my wife's country music, which I never listen to unless she's in the car. Still, I've created about 3 different "modes" of using my Empeg that keep me from listening to some stuff for weeks at a time:

-Random "Jeff Radio" playlists: randomly play songs, picking one from each artist in a specific genre. This is the way I use the unit when I can't think of a better way. Also, because I have these lists separated by genre, I go weeks without hearing some songs.

-Random Albums: play entire albums at random, minus greatest hits. This captures some of the synergy in some albums and lets me re-discover stuff I got sick of and took out of my "Jeff Radio" playlists. Very often I bookmark this list and return to it later. An alternative to this is my "Desert Island" playlist that serves largely the same purpose, but is only my very favorite albums.

-All Rush, In Order: Contrary to my initial feelings with the Empeg, I have yet to get tired of listening Rush. I actually spend a scary amount of time starting from the first album and playing through to the last.

Alternating between these different modes keeps the music fresh for me, even with only 10 gigs worth of music. And I do use it at work all day. Of course, I've only had the unit for about 9 months . . .
Posted by: mschrag

Re: Player longevity - 01/11/2002 07:40

My master plan (though there's just never time for all the master plans to get done) is to add the capapbility to jEmplode where it will look at your highest playcount music (and possibly add a rating system into jEmplode), go to allmusic.com and find related artists, then go download music you might like from Gnutella to introduce new material into the mix. If you still have a radio, then you can find new music, but if you only have the Empeg, it's easy to fall into a rut (for me it was, anyway).
Posted by: wfaulk

Re: Player longevity - 01/11/2002 07:58

    If you still have a radio, then you can find new music
Yeah, but it'll be crappy music.

Unless you live somewhere that has a decent radio station (something I haven't heard of in many years).
Posted by: Ezekiel

Re: Player longevity - 01/11/2002 07:59

I only know of one, and I can't get it.

-Zeke
Posted by: frog51

Re: Player longevity - 01/11/2002 08:08

I like it! I Like IT!
Posted by: Lupo

Re: Player longevity - 01/11/2002 10:01

As I probably am going to buy a RIOCar, I have a question concerning using the player in a lowered car: Are there any isuues known? Like the nipple on the display?

Thanks for infos!
Posted by: loren

Re: Player longevity - 01/11/2002 10:51

Nope. I've had mine in a slammed Civic set on super hard ride for over 2 years. No problems.
Posted by: tfabris

Re: Player longevity - 01/11/2002 10:53

As I probably am going to buy a RIOCar, I have a question concerning using the player in a lowered car: Are there any isuues known? Like the nipple on the display?

I assume you mean because a lowered car rides rougher than it would if it had the original factory suspension?

You probably won't have any problems. I wouldn't worry about the display breaking, for example. The player is designed to tolerate moderate intermittent vibration.

However, if you have a constant severe vibration, it will prevent the disk drives from being able to keep the cache filled and probably shorten the life of the disk drives. I can think of only two reports of this having been a problem:

1) User tried to use the player inside the cabin of the vehicle in an SPL (sound pressure level) competition. He was hoping that the shock-mount and the disk caching would allow him to skirt the usual requirement of having the CD player on an extension cable. Didn't work. Player would skip and stutter once the cache ran out because the hard disks couldn't survive the abuse.

2) User had a bad tire which made the car constantly vibrate while driving.

But a properly-maintained car, even a lowered one, should be OK as long as it doesn't ride TOO rough.

Even so, if your car rides rough, you should probably get in the habit of opening the player once in a while, and making sure the shock mounts and drive cables are all properly connected and aren't working loose from vibration. There are pictures of how the shock mounts can sometimes get disconnected here.
Posted by: morrisdl

Re: Player longevity - 01/11/2002 12:31

I have had mine in my powerboat in some ruff water. My car is lowered 1.5” (3.8cm) and the boat is MUCH harder than any pothole, no troubles.

Not sure this was the best thing to promote Player longevity, but it certainly works better than CDs.
Posted by: Lupo

Re: Player longevity - 01/11/2002 12:55

Thanks for the replies!

So I shouldn't have too much problems in my Lupo, the rattle still depends where I'm driving. If it's on luxembourgish or german motorways everything is fine, but on some belgian ones...oh dear! I guess if I shut down the player where there is much rattle, there shouldn't be any problems at all with the HardDisks as they aren't working anyway. I would only have to check the connections as you said.

So now I hope to get my relatives convinced too...They aren't so happy about the fact I'm buying the player over the net :-( It seems it is an unit bought when they were really cheap, just before the shop was closed; it was never installed, just checked if everything is okay. Should be okay, I presume.
Posted by: canuckInOR

Re: Player longevity - 05/11/2002 22:39

If you still have a radio, then you can find new music

Yeah, but it'll be crappy music.

Unless you live somewhere that has a decent radio station (something I haven't heard of in many years).


There are two radio stations in LA that I consider decent: K-Mozart, and KCRW, a college/NPR station (they simulcast on the web, and have complete playlists available online). Come to think of it, KCRW is really the only reason why I want one of pca's tuners...
Posted by: FireFox31

Re: Player longevity - 06/11/2002 22:01

As always, college (and public) radio is the only reason that Frequency Modulation should continue to exist. Well, unless it's used for some high tech science experiments or something...
Posted by: wfaulk

Re: Player longevity - 07/11/2002 08:03

Are you saying that if I started a really cool FM station, that it shouldn't exist? (BTW, I've wanted to do this for years, but never had the balls, or wherewithal, to follow through in any way.)
Posted by: TigerJimmy

Re: Player longevity - 07/11/2002 13:52

No, but I think he is saying that you, and people like you (except for college students), haven't done it.
Posted by: FireFox31

Re: Player longevity - 07/11/2002 20:32

Well, I wasn't really saying that, haha. In fact, stations tend to be coolest when they first first start. 103.5 WKTU out of NYC was great for pop dance music when it first changed format back in the summer of 2001. They didn't have many (if any) DJ's and simply only played dance music all the time.

Another great story is that of Party 93.1 in South Florida. I was visiting the Keys when that station first started. They had NO DJ's and, thus, very little expense. Thus, they had only like 1 commercial per hour (aside from some lame 7 second blurbs about how cool they were). The rest of my 3 days there were filled with non-stop pop dance music that was so current, it didn't make it on to any other station I heard for up to three months. I strongly recommend checking out party931.com to listen to their crappy stream of their blazing beats.

So, if you're gonna start up a radio station, don't hire any DJ's do you can keep costs low and not need commercials. Hell, just hook your empeg up to a 1,000 Watt tower and you're good to go!