Bug still present in 2.0 final

Posted by: Aragon

Bug still present in 2.0 final - 03/04/2003 14:16

Hi,

During beta phase of 2.0 I reported this bug. It involves the visual autochange on timeout feature. When a timeout value is set (for example 2 minutes) it works fine until the player is rebooted. After a reboot the visuals always revert to autochanging every 30 seconds regardless of the timeout value specified before reboot.

I've been playing around with the feature a bit now and have found it to be a little flakey, even without a reboot. Sometimes the timeout value takes affect, sometimes not. I don't get it.

Is this the first post-final bug so far?


Thanks,
Aragon
Posted by: tfabris

Re: Bug still present in 2.0 final - 03/04/2003 14:17

Aw, man, they thought they fixed that one.
Posted by: foxtrot_xray

Re: Bug still present in 2.0 final - 03/04/2003 14:44


Aw, man, they thought they fixed that one.

Yeah, I thought that I read that in the release notes..

Speaking of which, correct me if I'm wrong, but the release notes on;ly include fixes/changes from 2.0b13 -> 2.0, correct?
Does anyone have a compiled list, *OR* the seperate release notes for all of the 2.0b?? releases? (If there is no compiles list, I'll look at all the seperate ones, and compile one myself.)
Mostly because I'm curious - I only came in during 2.0b11 phase..

Me.
Posted by: tfabris

Re: Bug still present in 2.0 final - 03/04/2003 16:11

I think it would be neat to just compile a list of feature differences since 1.0x...