Posted by: mlord
VolAdj+BreakOut+Menus(!) - 22/10/2001 20:55
Okay, just for fun, I've added a rudimentary menu system into my latest patches (V14).
This means some of the controls are now simplified (the LOWER & LEFT/RIGHT buttons on the front panel are NOT used any longer -- no more conflicts with info/visual toggling).
The code is evolving, as needs arise, but I think I kinda like what's there at the moment.
http://rtr.ca/empeg/
Summary: Custom kernels with VolAdj patch, menus for adjusting it, persitent settings, a bonus Break-Out game, and kernel-based font/renderer for future extensions. The hooks for connecting to userland aren't there yet (that's next week's project), but we're getting there fast enough.
This means some of the controls are now simplified (the LOWER & LEFT/RIGHT buttons on the front panel are NOT used any longer -- no more conflicts with info/visual toggling).
The code is evolving, as needs arise, but I think I kinda like what's there at the moment.
http://rtr.ca/empeg/
Summary: Custom kernels with VolAdj patch, menus for adjusting it, persitent settings, a bonus Break-Out game, and kernel-based font/renderer for future extensions. The hooks for connecting to userland aren't there yet (that's next week's project), but we're getting there fast enough.