Hijack v207: with default PopUp0!

Posted by: mlord

Hijack v207: with default PopUp0! - 23/02/2002 07:49

Hijack v207 is now out.

New in this version is a built-in default for the PopUp0 function. I added this back in for the thousands of users who might not realize what they've been missing.

To use it, just enter into the Hijack menu (hold knob in for about 1 second), and then scroll to the Knob Press Redefinition item, and select PopUp0 as the value.

Once set up as above, a short press of the knob in player mode will pop-up a menu of button actions to choose among, very useful when the remote isn't handy for doing (un)Shuffle, or next Visual, or whatever.

The default PopUp0 also includes several functions which are not available without Hijack, including the Clock, KnobSeek, NextSrc, and VolAdj functions.

And for the few dozen people who may have already added a PopUp0= button list into the [ir_translate] section of config.ini, well.. that will continue to work in place of the default. But I'm moving back to the default on mine.

Enjoy.

-ml
Posted by: genixia

Re: Hijack v207: with default PopUp0! - 23/02/2002 08:22

Excellent...Playing with popups was something I was planning to do in the near future, and this will definately help me get started. Thanks.
Posted by: mlord

Hijack v208: random dances - 23/02/2002 12:52

This release is for FlanceEdit fans.

First, install Hijack v208. Then, grope around the BBS for all of the cool "dance" animation visuals that have been posted, and FTP them to your player, into the /empeg/lib/visuals/ directory.

Finally, edit the config.ini file and under [hijack] add one line for each dance file on your player (including the original three). Those lines should look something like this:

[hijack]
dance=breakdance.raw ; one of the "original" dances
dance=princedance.raw ; one of the "original" dances
dance=stonkdance.raw ; one of the "original" dances
dance=airtardance.raw
dance=beavisdance.raw
dance=dafonzedance.raw
dance=poledance.raw
dance=polesplitsdance.raw
dance=ymcadance.raw

And then reboot. Each time you restart the player software (hit 'r' on serial port, or reboot), Hijack will choose three dances at random from this list for use in the Flancedoor visual. The limit of three (3) is inherent to the player software.

Cheers
Posted by: crazymelki

Re: Hijack v208: random dances - 23/02/2002 13:06

Here some files.....
Posted by: mlord

Hijack v210 - 23/02/2002 16:08

Hijack v210 is out, with a notable bug fix.

  • the HTML %xx decoding was buggy: fixed.
    
    
  • the VolUp and VolDown button codes were reversed: fixed.
    
    
  • as of v209/v210, Hijack skips the config.ini parsing if the file is too large to be read into memory (common issue with beta11).
    
    
    Enjoy!
  • Posted by: JrFaust

    Re: Hijack v208: random dances - 23/02/2002 17:21

    quick question...
    Can we add other dances than the ones listed for it to choose?
    Posted by: mlord

    Re: Hijack v208: random dances - 23/02/2002 17:52

    Yes, that's the whole idea.

    -ml
    Posted by: Yang

    Re: Hijack v208: random dances - 23/02/2002 17:53

    I think the idea is that it supports any number of dance files, and selectes 3 (max allowed by the player) on boot up to use..
    Posted by: JrFaust

    Re: Hijack v208: random dances - 23/02/2002 18:08

    I thought so just wanted to check before I crashed my Rio
    Posted by: JrFaust

    Re: Hijack v208: random dances - 23/02/2002 21:25

    I loaded up the dev version of 2.0b11 and then the Hijack 210
    then I added
    [hijack]
    dance=breakdance.raw ; one of the "original" dances
    dance=princedance.raw ; one of the "original" dances
    dance=stonkdance.raw ; one of the "original" dances
    dance=airtardance.raw
    dance=beavisdance.raw
    dance=dafonzedance.raw
    dance=poledance.raw
    dance=polesplitsdance.raw
    dance=ymcadance.raw

    to the config.ini rebooted and pow loop mode.
    So I edited out all but the original three rebooted and loop mode. I watched the Rio via hyperterm and it says the raw files can't be found.

    help what did I do wrong?
    Posted by: TheTwin314

    Re: Hijack v208: random dances - 23/02/2002 22:15

    first, make sure that those .raw files are in your /empeg/lib/visuals directory, then in the config.ini make sure there are no spaces after the .raw filename, as there are with the first 3 filenames listed there before the semicolon.

    that was my problem anyways

    eli
    Posted by: mlord

    Re: Hijack v208: random dances - 24/02/2002 09:16

    I have no idea what's wrong (you didn't post a log file or anything useful). Perhaps you forgot to load the dance files onto your player?

    -ml
    Posted by: mlord

    Re: Hijack v208: random dances - 24/02/2002 09:37

    Mmm.. I'll fix that one. Hijack should allow spaces after the filenames on the "dance=" lines. Of course, the fix will prevent the use of spaces within the filenames, but that's not really an issue. Fixed in v211.

    Cheers
    Posted by: JrFaust

    Re: Hijack v208: random dances - 24/02/2002 09:37

    TheTwin314, Thanks that fixed the problem the extra space at the end was the problem. I should have known that.
    Posted by: JrFaust

    Re: Hijack v208: random dances - 24/02/2002 09:41

    Oh I forgot to say great work mlord I really like all the geek things I can do to the Rio.

    Thanks,
    JrFaust
    Posted by: crazymelki

    Re: Hijack v208: random dances - 25/02/2002 13:41

    Hello Mark,

    Is there a limitation of the file quantity? I have no 12 dance animation files and I got the follwing error!

    [hijack] ERROR: : "dance=toppolespin.raw"
    [hijack] ERROR: : "dance=ymca.raw"
    Using non-standard cache size 72 (adjustment 12)
    player.cpp : 385:empeg-car 2.00-beta11 2002/02/08.
    Loading dancefile: "/empeg/lib/visuals/hiphopdance.raw"
    Loading dancefile: "/empeg/lib/visuals/dafonze.raw"
    Loading dancefile: "/empeg/lib/visuals/newpoledancer.raw"
    Prolux 4 empeg car - 2.1434 Feb 7 2002
    Vcb: 0x4048d000

    If I change in the config.ini the enumeration then I got everytime from the last 2 amimation file an error. I think the maximum is 10 files!

    bye
    Posted by: mlord

    Re: Hijack v208: random dances - 25/02/2002 14:59

    yah, limit of ten files (today).

    And I think it might be better to merge more dances into fewer files, so that the player can have more of them available at run time.

    Is there a known limit to the number of moves in a dance file?

    -ml
    Posted by: guardian__J

    Re: Hijack v208: random dances - 25/02/2002 15:17

    well...
    I haven't seen a new FlanceEdit released and the last one doesn't allow merges yet...
    I think that is a missing feature...