Emplode + drive upgrade problem

Posted by: wfaulk

Emplode + drive upgrade problem - 25/03/2003 12:18

I just put a second drive in my empeg. The first drive was full. Obviously, the new drive was empty.

Now, a good portion (I'd say at least half) of the time, when I upload new music, emplode fils to upload a single song, claiming that the drive is too near capacity. This song is never the first song. When I go back and re-add the song, it works fine.
Posted by: tfabris

Re: Emplode + drive upgrade problem - 25/03/2003 12:32

Added to the bugbase now, Bug 1900.
Posted by: wfaulk

Re: Emplode + drive upgrade problem - 25/03/2003 13:35

I'd be happy, personally, to move files around to even out the distribution, not that the problem shouldn't be fixed. (I realize that it's potentially outside the scope of traditional support, but it feels like a one-liner.)

What are the restrictions on moving files between the two drives, if any?
Posted by: peter

Re: Emplode + drive upgrade problem - 25/03/2003 13:38

What are the restrictions on moving files between the two drives, if any?
There are no restrictions. Any *0 or *1 fid can live on either drive; nothing in the player will get confused if you move stuff from one fids directory to the other.

Peter
Posted by: wfaulk

Re: Emplode + drive upgrade problem - 25/03/2003 13:41

To be perfectly clear, not even matching *0 and *1 files need be on the same drive, right?

Does a synchronization need to occur after this, or does the player itself know to look in both places?
Posted by: tfabris

Re: Emplode + drive upgrade problem - 25/03/2003 13:41

I'm wondering if it'd be useful for Bitt to just leave it as-is... in case you want to try to fix it at the Emplode or Player level before 2.0 final... (to have him test it)
Posted by: peter

Re: Emplode + drive upgrade problem - 25/03/2003 13:47

To be perfectly clear, not even matching *0 and *1 files need be on the same drive, right?
Right.

Does a synchronization need to occur after this, or does the player itself know to look in both places?
The player looks in both places every time. You don't need to sync.

Peter
Posted by: peter

Re: Emplode + drive upgrade problem - 25/03/2003 13:55

I'm wondering if it'd be useful for Bitt to just leave it as-is... in case you want to try to fix it at the Emplode or Player level before 2.0 final... (to have him test it)
Oooh, good thinking Batman. At the very least, Bitt, could you let me know exactly how much space you've got left ("df /drive0 ; df /drive1")? I'm not sure I'll get round to sending custom builds out, though; unless there's something obviously wrong with the disk-full code, I'm very uninclined to meddle with it at this stage of the game. In normal use it's effectively impossible to have one drive full and the other empty.

Peter
Posted by: wfaulk

Re: Emplode + drive upgrade problem - 25/03/2003 14:03

In normal use it's effectively impossible to have one drive full and the other empty.
I agree, and, as such, it's not a big bug. I just thought I'd report it for completeness's sake.

I don't have a proper serial cable here, unfortunately, so it'll have to wait 'til I get home.
Posted by: wfaulk

Re: Emplode + drive upgrade problem - 25/03/2003 20:48

empeg:/empeg/bin# df -k /drive0 /drive1

df: Warning: cannot read table of mounted filesystems
Filesystem 1k-blocks Used Available Use% Mounted on
- 11694088 11668660 25428 100% /drive0
- 9724804 1185822 8538982 12% /drive1