Seek Tool Long Track Bug

Posted by: ADent

Seek Tool Long Track Bug - 16/10/2003 02:00

Minor bug that I have posted in the General forum awhile ago, but I never officially posted here.

On LONG tracks (all WMA in my case) the Seek Tool pointer jumps to the begining (left part of display) sometime after 4:39:37:21 (but before 4:39:37:35).

It does continue to function otherwise.


I have a 30GB Rio Car with 2.00 final with HiJack used on AC.


Example track: http://www.dahl.com/archives/shows/wed.zip (about 70-80MB).

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BTW on the long tracks each click of the wheel is about 35s.

This quote
In reply to:

Regarding the seek tool jumps: Since the track is scaled to the screen width, it is possible to calculate the exact size of a jump. There are 128 pixels on the screen, and 4 jumps per pixel (you should have to click the knob four times to get to the next pixel). So simply dividing the track duration in seconds by 512 will give you the number of seconds per jump. The 4 jumps per pixel is arbitrary and could be user settable.


implies that the number of jumps per pixel could be adjusted - can this be done automatically (say 4 jumps for tracks up to 1024 sec, 8 for 1024 sec to 4096 sec, 16 for longer) or does this need to be static?
Posted by: tfabris

Re: Seek Tool Long Track Bug - 16/10/2003 10:30

Just in case Toby is still doing term-specific BBS searches, let's say the magic word.

Visual.

Posted by: pgrzelak

Re: Seek Tool Long Track Bug - 16/10/2003 10:33

Don't you have to say it three times or something???

Visual...
Posted by: wfaulk

Re: Seek Tool Long Track Bug - 16/10/2003 12:07

Visual!
Posted by: canuckInOR

Re: Seek Tool Long Track Bug - 18/10/2003 01:14

Developers!


Oh... sorry... wrong chant.
Posted by: rob

Re: Seek Tool Long Track Bug - 04/11/2003 16:43

The player in general gets quite screwy with tracks longer than about four hours, since it uses 32 bit quantities for sample accurate seeks. We need to update this to 64 bit, so not even Paul G will be able to accommodate a sufficiently long track to defeat it.

Rob