Hi all,

There's a SEGV error somewhere in the app I'm writing. When that happens, since the app has already grabbed control of the display, the display freezes with whatever was displayed when the app died. My current method of kickstarting the display is to drop into the shell by serial connection, and exit (since that forces the player to go through the init cycle). Is there an easier way to get my display back? Is this something that hijack could detect and fix -- if an application dies of a SEGV, grab the display back and update it?

Second, when I connect gdb to a running process that has bound to the hijack menu, the menu item disappears. Any ideas on why?

Thanks,