Yeah, I've noticed that as new fids are uploaded, the player software does not create any new fids subdirs as needed -- it will use the existing subdirs, but if a new fid requires a subdir that does not yet exist, the player will not create it.

I originally had code in Hijack to work around this, but JEmplode got too confused by it (used wrong paths), so I weakened the algorithm some.

The tunes still get picked up (no worries), but you can re-run fidsift at any time to maintain the structure -- much faster than the initial run, too.

Cheers