Dammit! My eyes didn't scan past ``Error 22'', methinks. (Or some other lame excuse. )

So it's not that the player can't handle that \more than 10,000 tracks exist to be played, it's just that it can't play that many in one playlist. Is that right? So if I had more than 10,000 tracks, I couldn't play all of them (down-down-down in empeg-speak), but I could still play subsets of that, assuming that they were comprised of fewer than 10,000 tracks.

Is the server bug the same way -- that it can't deal with a list of over 40,000? Or is it a total number of tracks thing, instead? What's the bug there? It's not memory, as that's not a static resource on the player side.

Edited for clarification.


Edited by wfaulk (20/11/2002 21:10)
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Bitt Faulk