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If you can upload your own program which reads the bootloader and then clicks it out via the piezo then you can also do one which just displays it on the perfectly good LCD.

Well, I can see how the piezo would be useful there. Would take a lot more work to optically sample the LCD than to use an audio sample to decode what's coming out of the buzzer. And it would be even more work to hand-transcribe from the LCD.

What I'm wondering is why, if they know how to get executable code onto the player already, why they couldn't just turn around and send the bootloader code back out through that same interface. What is it about the player design which allows you to upload code to the player, but not be able to control the interface that you uploaded the code with?
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Tony Fabris