Originally Posted By: altman
Hmmm. How hard would it be to take a nice fast ARM running the latest 2.6, and add empeg-compatible /dev nodes so that you could run the classic sw on it but with vastly increased performance and memory? smile

Sadly, the answer is still the same as all the other times this has come up: not hard at all, because that isn't the hard bit. The hard bit would be persuading the owners of the player code copyright (Freescale) and of the Empeg trademark (D&M) not to get funny about it.

Peter