In reply to:

... the analog clock was a shocker is there a reason it's at the left, a future implementation?




IWBNI the clock moved from left to right and back again, to reduce burn-in? Ideally, it would be at the left at the start of the hour, move to the right by half-past, and move back by the time it's (x+1) o'clock. That sounds better than basing the position on time of day or time the player has been on or time on that visual, because the others tend towards particular regions of the screen (e.g. if you drive to/from work at the same time every day).

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Toby Speight - 040103385
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Toby Speight
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