I suppose I could just delete the menu entry if two drives are detected during boot-up, but I'd rather not.. too much bother (no menu-delete routine exists yet), and there may be uses for it even then (unlikely, but possibly).

The read of "config.ini" by Hijack is done after the player reads it. This can be changed, if need be. Currently we don't read it until the player begin's polling for IR button presses in empeg_input.c (because Hijack's initial use of config.ini was for ir_translate). To do it earlier, we could move the hook to some place like ext2::open()

Cheers