I'd like the menu items to be configurable.
Ideally, I'd like a counter incremented for each time I hit a menu. Then from empeg I can retrieve the counters and auto-arrange them, then manually tweek them.

For instance, my menu would look like:
[ ... | Power Off | PLAYLISTS | Visuals | ... ]
With values [... | 7 | 11 | 8 |...]

Originally I had thought about having the player do this at runtime but people pointed out that it's not a good idea when you're driving to have menus move