Yeah -- They all pretty much looked the same. That's actually why I ended up writing my own BBA that was essentially a BBS scripting language. I had a set of WWIV-emulation scripts, and a set PCBoard emulation script, but you could basically write whatever you wanted. That way you weren't bound to the WWIV layout -- you had a library of BBS features you could use and lay menus, skins, and other misc "glue" between (like message boards, games, file areas, etc). Always fun to bust out the floppy disks and peruse my old terrible terrible C code