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Or just use ordinary mirrordir over FTP.
Unless I am missing something about mirrordir it appears to be missing the one key feature that makes rsync so suited to this task.
With rsync running on both the PC and the player only changes to files are copied across the ethernet link between the two. Without rsync on both, using ftp, you will end up dragging every file across everytime you backup.
Perhaps mirrrordir does something similar, but I can't see how it can if it uses ftp to transfer the files. I'd check, but their sourceforge site is down.
I guess mirrordir could be checking the update time on the files, but is that reliable in our case ? Rsync uses hashes to see whether files have changed (though you can tell it to use file times instead).
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