One thing I'd like to know, which may have been discussed elsewhere, is will the player application make use of a larger dynamic data partition if it exists? Somewhere it was mentioned that the 160gb players had enough fids so that there was not enough room on that partition.

Otherwise, the biggest difference is the hijack kernel and the need to have more swap space, correct?

I think this would be fun. Maybe we should start a thread about it.

Jim