Okay, I finished the Viridian Room one and played it again to see if I could get a different outcome. When I played it the second time, the text was in English. What's the deal with that?

On the other hand, the "game" was more of the same. At least it didn't have the problem of resetting states, or clicking on arbitrary points. But it did have similar problems with it being difficult to find stuff that should be easy to find and with having to do things in a specific order dictated only by the game's unwritten rules and not based on any logic, internal or external.

At least the ending is even less satisfying.
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Bitt Faulk