The status of upgrades to the logo editor are as follows:
I have some snippets of source code and file information (from the empeg team) that gives me enough data so that, with enough work, I could do the following:
- Edit the animated company logos at bootup.
- Edit the Image Pan visual.
- Edit the vectors of the characters and dances in the Flancedoor visual.
My dream is to create a single unified editor to do all of the above. However, I have not had the time to work on this stuff yet.
The task is daunting, because some of these images are in flash, while others are files on the hard disk. I already have flash-writing code (a kludgy call out to command-line upload.exe), but I have no serial communication code for a Zmodem transfer of a file (with the RW and RO handshaking as well).
My friend Tod was keen on porting the whole thing to C++ and doing it all in one fell swoop. I even got permission from the Empeg guys to give him these sources, but then he got struck with a case of RealLife(tm) and now doesn't have the time to work on it, either.
At this point, what I would really like to do is to just post these sources publicly and let the empeg community "have at them". Ideally, all this could be integrated into Jemplode somehow-- wouldn't that be cool?
What do you say, Rob? The source code is very small snippets and I don't think it's giving away anything proprietary.