Okay, I just took a run at implementing this, and.. hit a snag.

The problem is, if the player was NOT in "visuals" at power off, then holding down the BOTTOM button after power-on will not restore visuals.. instead, it cycles to the next "info" setting.. which is worse than nothing.

So for this to work, we somehow have to figure out whether visuals were active at power-off, save that info at power-off, and then check it at power-on.

Now.. anybody got any bright ideas as to how we could possibly have software "figure out" that visuals are active? There are just too many info screen formats to easily screen-scrape them, I think.

Figure that out for me, and the rest is trivial..

-ml