The last notes I have about it applied more to the Mark 1. I might try to dig up my old scripts and put something togther for a Mark 2 player. The biggest problem was needing to write to the drive, I got around it by putting the buffers in a ramdisk, then copying them to the drives from time to time.

With hijack, I should be able to do this on a consumer image, and also have some indication on when it's writing to the drives if so desired. (Though my ultimate wish is to have the d.net cow icon flash in a corner similar to the hard drive icon. I'd need a configurable overlay to tap into, similar to Kit's old clock hack.) I'd like to put togther a small C program to manage everything and to tap into hijack for options, not sure how plausable that is with my skills though.