I've had it twice, but this was back on beta6 - I've not seen it recently.

John fixed a bug that could definitely cause this type of behaviour and that fix went into beta7a IIRC. However, if people have reproduced it since then there must be another one somewhere.

It's likely to be a race condition somewhere during initialisation which is why it is persistent once triggered but a hard reboot normally fixes it.

Mind you, during development I restart the player many times and haven't reproduced this one for quite a while now.

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Mike Crowe
I may not be speaking on behalf of empeg above :-)
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Mike Crowe