Yeah - I tested it out just now. If the visuals mode is set to switch on timeout, when the player's power is cycled (on-off-on) the visual reverts back to auto-change off, and the visual that is displayed is the last one that I actually selected.

Hmmm, let me go through the process, I'm finding kinda hard to explain!
Auto change off - select Flancedoor visual.
Turn auto change onto switch on timeout - observe correct operation.
Turn off ignition, remove player from sled.
Replace player, turn ignition on.
Hold down to get to visual mode (although the first hold down doesn't seem to work so hold it down again!).
Observe Flancedoor visual on and not switching to another visual.

I tried the switch on track change and that seems to work ok. Could someone else confirm this? Also what about the first hold down not being registered as a hold; I haven't checked the bbs for this yet - I only just remembered as I was typing the procedure above.

Cheers,

Seimon