Can't see any reason why somebody couldn't write an add-in to play MODs. Not sure why you'd want to play a WAV - just convert it to an MP3 and save the space! MIDI is slightly different - the sounds are implemented in hardware, so would need some clever programming to get around this - the MIDI synth on the SouldBlaster Live holds a minimum of 2MB (basic synth) - this would eat a fair chunk of the available RAM unless the samples were held on disk, but in this instance I'm not sure if the disk could feed the soft-midi synth quickly enough. Any programming types care to prove me wrong?



- Andy
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- Andy