#80438 - 14/03/200216:33Re: Logo Animation Frame Reuse
[Re: tfabris]
mschrag pooh-bah
Registered: 09/09/2000
Posts: 2303
Loc: Richmond, VA
I suppose if Mark thinks the /proc idea is possible (or if he has time), maybe writing just a 0 (32 bit) to proc/empeg_bootanimation could remove the current logo? The offset table uses a 0000 to denote the end of the table, so if you just write that, then it would imply that you have no frames of animation.