Anyone any ideas about tracking this error down? Track plays for about 3 mins and then stops.
Here is the error log
29-Mar-2005 18:25:13 trio.player.TRioPlayerStreamImpl logMessage
INFO: [Stream 0] stopStream()
29-Mar-2005 18:25:15 trio.player.TRioPlayerARMServer getServerUrlString
INFO: SSDP Discovery of ARM sucessful. URL:
http://xxx.xxx.xxx.xxx:12078
29-Mar-2005 18:25:15 trio.player.TRioPlayerARMServer getContent
INFO: opened contentStream. tune: What's Going On, currOffset: 0
29-Mar-2005 18:25:22 trio.TRioServer saveConfiguration
INFO: Updating config file
29-Mar-2005 18:25:45 trio.player.TRioPlayerUDPStreamThread sendNextPacket
INFO: Send delay. Sends: 320, NACKs: 0, RESENDs: 0, Avg Delay: 65, Avg Wait: 64, BitRateReserve: 28
29-Mar-2005 18:26:20 trio.player.TRioPlayerUDPStreamThread sendNextPacket
INFO: Send delay. Sends: 320, NACKs: 0, RESENDs: 0, Avg Delay: 73, Avg Wait: 73, BitRateReserve: 28
29-Mar-2005 18:26:54 trio.player.TRioPlayerUDPStreamThread sendNextPacket
INFO: Send delay. Sends: 320, NACKs: 0, RESENDs: 0, Avg Delay: 73, Avg Wait: 73, BitRateReserve: 28
29-Mar-2005 18:27:29 trio.player.TRioPlayerUDPStreamThread sendNextPacket
INFO: Send delay. Sends: 320, NACKs: 0, RESENDs: 0, Avg Delay: 73, Avg Wait: 73, BitRateReserve: 28
29-Mar-2005 18:28:04 trio.player.TRioPlayerUDPStreamThread sendNextPacket
INFO: Send delay. Sends: 320, NACKs: 0, RESENDs: 0, Avg Delay: 73, Avg Wait: 73, BitRateReserve: 28
29-Mar-2005 18:28:38 trio.player.TRioPlayerUDPStreamThread sendNextPacket
INFO: Send delay. Sends: 320, NACKs: 0, RESENDs: 0, Avg Delay: 72, Avg Wait: 72, BitRateReserve: 28
29-Mar-2005 18:29:12 trio.player.TRioPlayerUDPStreamThread sendNextPacket
INFO: Send delay. Sends: 320, NACKs: 0, RESENDs: 0, Avg Delay: 73, Avg Wait: 73, BitRateReserve: 28
29-Mar-2005 18:29:36 trio.player.TRioPlayerUDPStreamThread sendPacket
WARNING: Error sending stream packet.
java.net.SocketException: Interrupted function call: Datagram send failed
at java.net.PlainDatagramSocketImpl.send(Native Method)
at java.net.DatagramSocket.send(Unknown Source)
at trio.TRioUDPConnection.send(Unknown Source)
at trio.TRioConnection.sendMessage(Unknown Source)
at trio.player.TRioPlayerUDPStreamThread.sendPacket(Unknown Source)
at trio.player.TRioPlayerUDPStreamThread.sendNextPacket(Unknown Source)
at trio.player.TRioPlayerUDPStreamThread.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I have tried pinging the player (from the server) continually during playback to see if the connection falls over, but the ping responds fine even after the music stops.
Cheers
M