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#72777 - 17/02/2002 21:11 Save me, I'm going nuts ... X-Box or PS2
grgcombs
addict

Registered: 03/07/2001
Posts: 663
Loc: Dallas, TX
I love the hardware of the XBox ... Dolby Digial, NVidia, and a hard drive. I also love Halo, but it'll be on PC Real Soon Now.

I loved Gran Turismo 1 and Tokyo Extreme Racer (dreamcast).

I really enjoy a good street car simulator, especially if you get to add hop-ups like turbos, trannys, exhaust, etc.

Are you starting to see my problem yet? I got the okay to get a PS2 or XBox, but each has exclusive things that I like. The hardware for XBox, the games for PS2.

If they made a street racing simulator that fits my tastes for XBox, I'd be all over it. But so far, all I can find that comes close is Project Gotham, which doesn't do hop-ups and is much more arcadey, so I hear.

Can anyone give me a ray of hope here? Anyone hear of a good racing game like this coming out for XBox?

This sucks. But not as bad as not getting either one.

Greg
_________________________

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#72778 - 17/02/2002 21:15 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: grgcombs]
hybrid8
carpal tunnel

Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
Always go for the titles when it comes to consoles. The hardware in the XBOX is outdated. The games are Dreamcast ports with not much else added to them. The Xbox will be one hurting system by the upcoming holiday season.

Buy a PS2 and a Gamecube.

Bruno
_________________________
Bruno
Twisted Melon : Fine Mac OS Software

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#72779 - 17/02/2002 21:20 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: grgcombs]
wfaulk
carpal tunnel

Registered: 25/12/2000
Posts: 16706
Loc: Raleigh, NC US
I've never found a racing game that comes anywhere near matching Gran Turismo. Period. Even though the GTs have a lot of issues, all the rest of them don't even approach the features.
_________________________
Bitt Faulk

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#72780 - 17/02/2002 21:27 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: hybrid8]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
Buy a PS2 and a Gamecube.

No kidding, for the price of an Xbox, you could almost afford both the PS2 and the Gamecube.

My only complaint about the PS2 is the controllers. The four buttons are all exactly the same shape and size, and are symmetrically arranged in two axes. For multi-button games like EA's NHL, I always end up passing instead of shooting or vice-versa. The Gamecube controller is like a breath of fresh air after using a PS2 controller.

Anyone have any comments on the Xbox's controller? Other than that you immediately wish it were a mouse the instant you start playing Halo...
_________________________
Tony Fabris

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#72781 - 17/02/2002 21:30 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
wfaulk
carpal tunnel

Registered: 25/12/2000
Posts: 16706
Loc: Raleigh, NC US
Yeah. It's awful. Okay, I've only played it at the stores (and then only when the XBox hasn't crashed [snigger]), but it's beyond non-ergonomic. It's like they decided that the appropriate shape would be a brick with handles too big for Andre The Giant's hands.
_________________________
Bitt Faulk

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#72782 - 17/02/2002 21:34 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: wfaulk]
tonyc
carpal tunnel

Registered: 27/06/1999
Posts: 7058
Loc: Pittsburgh, PA
Which is insane because the PS1 controller is world-renowned as one of the best ergonomic and functional controller designs ever. Its only possible rival would be the Atari racing/paddle controllers.

Not sure how they managed to screw up the PS2 controller so much.

Edit: Just realized you were commenting on the XBox controller. Oh well, consider this a reply to the previous post about PS2 controllers.
_________________________
- Tony C
my empeg stuff

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#72783 - 17/02/2002 21:39 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tonyc]
wfaulk
carpal tunnel

Registered: 25/12/2000
Posts: 16706
Loc: Raleigh, NC US
The PS and PS2 controllers are virtually identical ... aren't they?
_________________________
Bitt Faulk

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#72784 - 17/02/2002 22:19 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: wfaulk]
Dignan
carpal tunnel

Registered: 08/03/2000
Posts: 12338
Loc: Sterling, VA
Too true. Sure, I've also only played in stores, but I can't imagine the test audience had the controllers in their hands that long either. Supposedly Microsoft did do some testing to find out what people prefered, and came up with that! I think they're insane. The buttons feel wierd, the controller is huge, it's just terrible.

I like the GamCube controller, but I think it's the opposite of what you were complaining about, Tony. I think it needs some similar buttons on it. "A" is huge and there's a little "b" beside it. Then those buttons encircling them. I think they needed at least two similar buttons next to each other. It seems that when a new system gets designed, the manufacturers say "there were some complaints about the last system's controller. so lets throw away everything, including the things people actually liked, and start again from scratch." I thought the N64 controllers were pretty good, especially the button layout. I can't imagine any other layout for the Zelda games. (speaking of the Zelda games, don't let this thread get off topic, start a new one to rant about Nintendo's ridiculous redesign for Link )
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Matt

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#72785 - 17/02/2002 23:35 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: wfaulk]
BAKup
addict

Registered: 11/11/2001
Posts: 552
Loc: Houston, TX
Penny-Arcade's Take on the controller for the X-Box.

http://www.penny-arcade.com/view.php3?date=2001-08-29

Another Controller shot, and their take on Halo.

http://www.penny-arcade.com/view.php3?date=2001-11-28&res=l
_________________________
--Ben
78GB MkIIa, Dead tuner.

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#72786 - 17/02/2002 23:44 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: grgcombs]
Dignan
carpal tunnel

Registered: 08/03/2000
Posts: 12338
Loc: Sterling, VA
The only reason I'd get any of the new systems is for GTA3. But that's coming out for the PC soon anyway. Maybe when the PS2 is $50.

Now excuse me while I go whip out my Master System. Hells yeah...
_________________________
Matt

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#72787 - 18/02/2002 00:03 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: grgcombs]
msaeger
carpal tunnel

Registered: 23/09/2000
Posts: 3608
Loc: Minnetonka, MN
just get all three then you won't have to worry if you got the right one.

I thought the xbox controller was too big when I tried it in the store but after playing through munchs odysee with it I like it
the only game I wanted / is coming soon was munchs odysee (I hate FPS) so I probably won't be using mine for a while

I really hate to say it but if you can only get one I would probably get the ps2 just because it will have more games than anyone else
_________________________

Matt

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#72788 - 18/02/2002 01:00 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: Dignan]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
I think it needs some similar buttons on it. "A" is huge and there's a little "b" beside it. Then those buttons encircling them. I think they needed at least two similar buttons next to each other.

Either you're being sarcastic, or I think you're smoking something.

The GameCube's button layout is absolutely perfect. I never, repeat NEVER press the wrong button accidentally. Even when every single button is used (like on Rogue Leader), I have absolutely no problem going straight to the correct button, even in the middle of an extremely complex dogfight. For instance, during the battle over Endor (does anyone else think that's one of the coolest moments in gaming, next to the first encounter with Cyberdemon in Doom?).

Everything about the GameCube controller is totally intuitive. Even the finger triggers, which are smooth sliders, are sensitive for varying amounts of throttle/brake, and when you depress them all the way, there is a "click" at the bottom of their travel to engage turbo (or whatever other feature you want to throw in there).

Contrast this with the PS2 controller. The four main buttons are exactly the same size, shape, and color, and they're labeled with simialr geometric shapes. You can never tell which one you want to press in the heat of the moment. Then its two joysticks are exactly the same size and shape, and there's that analog/digital button which you always accidentally press at the wrong time and don't understand why the joystick is not working all of a sudden. Then it's got four separate finger triggers, you never know whether you should be pressing the upper or the lower finger trigger.
_________________________
Tony Fabris

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#72789 - 18/02/2002 01:43 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
loren
carpal tunnel

Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
I've got all 3... well, okay, the xbox isn't really "mine"... it's at work... but the gamecube's controllers are by FAR the best things i've ever held. My only complaint about them is the "z" button, which you have to contort a tad to reach. The XBox's are attrocious. Slick, tiny, rounded buttons that are horribly placed, and the size is well... you've all heard plenty about that. I just had this discussion about what box to buy last month with one of my good friends, and i told him the same thing most of you guys are saying... go for the games. He got a PS2 and is lovin' it. If you're buying it for a kid, i'd say get a gamecube, and if you're a hardware/ooohhahhh person, go for xbox. But if you wanna have more fun and more games to choose from, go PS2. They are going to be releasing the ethernet adaptor and hard drive soon, so you won't be missing much for long. Games aren't about the best graphics/flash after all, they're about GOOD GAMES. The graphics difference at this point is fairly negligable anyhow. Can you still rent consoles at Blockbuster's and such? If so, i'd say give them both a try that way. blah blah yacket schmackety. My two dollerydoos.
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|| loren ||

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#72790 - 18/02/2002 01:44 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: grgcombs]
Bryce
stranger

Registered: 31/01/2002
Posts: 33
Loc: Sunny Isles Beach, FL
As my kid brother succinctly puts it, "X-Box is f***ing up the game for everyone." I had a PS2 when I lived in Germany, and I have an X-Box now (and I got my brother a GC for Christmas). IMO, the X-Box launch titles blow away the PS2 and GC launch titles.

But it's all about the games that you want. If having GT3 or a very similar game is important, the PS2 is where it's at. Project Gotham Racing is slick visually, but the game itself is dull (multi-player is nice). Wreckless is less stunning but quite fun and challenging. Neither is really comparable to GT3, and there is nothing on the horizon.

I'm not much of an FPS person, but I thought Halo was great and that the dual-stick controls worked really well. Oddworld: Munch's Oddysee is awesome. Amped has me addicted. Batman Vengeance is extremely slick. All told, my buddy and I have racked up 11 games and PGR was the only disappointment. Crash Bandicoot will probably be my next purchase...

I think that network gaming is going to be the "killer app" for the X-Box. And the 5.1 surround socks...

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#72791 - 18/02/2002 01:49 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: loren]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
My only complaint about them is the "z" button, which you have to contort a tad to reach.

Ah, but there should be at least one or two buttons which fit that description on the controller. You need to have buttons that are hard to press accidentally, but which you still don't have a lot of trouble remembering how to reach them. In the game, those buttons are coded for the least-used special features. The slight contortion to reach the rarely-used button is actually a feature, you see.
_________________________
Tony Fabris

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#72792 - 18/02/2002 02:06 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
loren
carpal tunnel

Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
Yeah... well, it pissed me off good when playing Rogue. =P My finger cramped up quick like.
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|| loren ||

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#72793 - 18/02/2002 06:29 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: grgcombs]
justinlarsen
old hand

Registered: 31/12/2001
Posts: 1109
Loc: Petaluma, CA
hardware is juack without the games to support it bottom line..
_________________________
---- Justin Larsen

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#72794 - 18/02/2002 10:22 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: loren]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
Yeah... well, it pissed me off good when playing Rogue. =P My finger cramped up quick like.

Which button was giving you the trouble? I never got cramps playing Rogue, perhaps you were just using the "rare" feature more often than the game designers intended.
_________________________
Tony Fabris

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#72795 - 18/02/2002 11:08 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
loren
carpal tunnel

Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
The targeting computer, which you have to use quite frequently because you can't see the enemies half the time, especially in the space battles.
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|| loren ||

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#72796 - 18/02/2002 11:08 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
KungFuCow
enthusiast

Registered: 18/01/2002
Posts: 234
I have all 3. It's a tough call and probably hard to go wrong in whatever you chose. If I had to buy just one though, I'd probably buy a PS2 just to play Grand Theft Auto 3. That game alone makes the PS2 a must-have.

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#72797 - 18/02/2002 11:19 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: loren]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
That's what I figured. I hardly ever used the targeting computer. The only places it got used were occasionally on the battle over Endor, and on the last part of Bespin where you had to find the 3 power generators.
_________________________
Tony Fabris

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#72798 - 18/02/2002 12:17 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: KungFuCow]
Roger
carpal tunnel

Registered: 18/01/2000
Posts: 5683
Loc: London, UK
If I hadn't already bought my PS2 to replace my DVD player (got burgled -- scum), I'd have bought it just to play GTA3 anyway. It rocks.
_________________________
-- roger

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#72799 - 18/02/2002 12:28 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
rockstar
enthusiast

Registered: 24/11/2000
Posts: 316
did you really expect the majority of people here to even consider the xbox? There is so much MS hatred on this board there is no way.

Personally, in my house we have.

3 ps2, 1 gamecube, 2 xbox, 4 dreamcast.. and at least one of every other system ever made (3 male rommates and one of them is a collector)

Now a few thoughts:

#1 i didn't like GT3, i love racing games and i didn't like GT3. People talk about how realsitic it is, all that is crap. No way no how does any driving game come even close to real racing, ever. That said Project gotham racing on the xbox looks fantastic and is really fun. FUN.

GtA3 is going to be out on everything but the cube come march, so don't base your opinion on that.

Someone was talking about the xbox hardware being obsolete already.. whatever.. and the gamecube/ps2 aren't? you must be high if you believe that.

There really aren't any games right now on teh ps2 that won't be on the xbox in a month that i want. NONE.. and furthermore, there is a fantastic rally game coming out for the xbox.

Addressing the controller.

#1 if you are pver 12 yrs old, or over 5'3" you will probably not have any real problems with the xbox controller. Yes it is bigger, however it is also more comfortable. The ps2 controller is crap..that said, if you get used to it, it will feel alkward to switch to anything.

Gamecube: Looks alright, but talka bout recycled. Their game release cycle is horrid right now.. and the games that are out either a) get old fast b) are made for little kids.

DOA3 absolutely spanks super smash brothers too, IMHO. Remember i play all 3 of these systems regularly. So i am not just defending a purchase.

Back to the comment about the xbox hardware being obsolete. President of sony has announced that they have to release the ps3 2 years early due to the xbox.. so hmm, what does that say about capabilities>?

Also, if you don't have a DVD player, don't even think of using the sony. It is horrid. At least the xbox can play dvd's well as well.. if that is a feature you want.

If you do end up with a PS2, i HIGHLY suggest you get an extended warranty (i would with the xbox too , just to be safe). The failure rates for sony's dvd drives are ASTRONOMICAL. I personally know someone who is on his 3rd ps2, and my room mate has 2 that died, he repaired one.

think i am makign it up, check this out

http://groups.google.com/groups?hl=en&q=%2B"playstation+2"+%2B"read+error"

http://groups.google.com/groups?hl=en&q=%2B"playstation+2"+%2B"broken"

To me sony is "the corporation"

I owned a ps2 for a week after its' release, and i tried to return it due to freezing and so forth. Sony told retailers that if there was a problem they were not to take back the units.. if they did they wouldn't be reimbursed for them. As such i was instructed to call sony for a refund, only when i tried they denied a refund and told me to send it in for repair. My experience with sony has been so horrid in teh last 5 years, let me tell you, i won't be buying again any time soon. The only product still working is a high end digital camera.

All that aside, you should play the units at a store, try to get a good sampling, see what you like. I only posted all this to combat the anti xbox sentiment. I own one and i am very happy with it.. it runs circles around the ps2 in pretty muchevery category. People want to flame off about game choise.. well think back to what games were out 3 months after the ps2 release.. they were almost all crap.

Get what you like, but asking for advce on it online is opening a bag.. research yourself, it will make things better.
you can start by reading this as well

http://www.anandtech.com/showdoc.html?i=1561&p=1
(anandtech.com search for xbox last 4 pages are a hardware comparo to ps2)

and try this

http://www.xboxusersgroup.com/modules.php?op=modload&name=NS-Everything_there_is_to_know&file=index

you can goto xbox.ign.com or ps2.ign.com or videogames.com to see released games and reviews.

and finally to address the guy who said the xbox hardware was obsolete...

comparison
==========

Main Processor Speed:
X-Box: 733 MHz
PS2: 295 MHz
GC: 405 MHz

Memory:
X-Box: 64 MB Unified
PS2: 40 MB Partitioned
GC: 43 MB Partitioned

Polygon Performance:
X-Box: 116.5 Million/sec
PS2: 66 Million/sec
GC: 12 Million/sec

Storage:
X-Box: 8 GB Built In; 8 MB Memory Card
PS2: Optional HD; 8 MB Memory Card
GC: No HD; 4 MB Digicard; 64 MB SD Card

Memory Bandwidth:
X-Box: 6.4 GB/sec
PS2: 3.2 GB/sec
GC: 2.6 GB/sec

Networking:
X-Box: 4 Controller Ports; Broadband Built In
PS2: 2 Controller Ports; Broadband Additional
GC: 4 Controller Ports; Broadband Additional

Sound:
X-Box: 256 Audio Channels (6.1 Dolby Surround)
PS2: 48 Audio Channels
GC: 64 Audio Channels

Max Resolution:
X-Box: 1920x1080 (Widescreen)
PS2: 1280x1024
GC: 1050x600

DVD Player:
X-Box: Additional Add On
PS2: Built In
GC: None

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#72800 - 18/02/2002 12:34 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: rockstar]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
I agree with your statement that all of the GameCube games are kiddie games. I got the Gamecube as a gift for my daughter, and she loves it. I also knew I would get to play through Rogue when she wasn't using it, so it worked out OK.

Didn't count on getting hooked on MonkeyBall, though.
_________________________
Tony Fabris

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#72801 - 18/02/2002 12:58 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
rockstar
enthusiast

Registered: 24/11/2000
Posts: 316
mokeyball = the best gc game out talk about your drunken party games.. sheesh

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#72802 - 18/02/2002 13:08 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: rockstar]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
I've gotten really good at Monkey Target. Totally hooked.
_________________________
Tony Fabris

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#72803 - 18/02/2002 13:33 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
Dignan
carpal tunnel

Registered: 08/03/2000
Posts: 12338
Loc: Sterling, VA
Hey, I ain't smoking anything. All I said is that I liked SOME things on the N64 controller.

Think about it this way. I like the old school SF2 on SNES. I liked the arcade layout that some of the SNES controllers had. Very simple with the same number of buttons.

All I said was that it would be nice if the A and B buttons were the same size. I can see the advantage it would have otherwise on some games, but I still don't think you would have trouble finding one of TWO buttons.

Ah, but there should be at least one or two buttons which fit that description on the controller. You need to have buttons that are hard to press accidentally, but which you still don't have a lot of trouble remembering how to reach them.

Now that's smokin' something You say that some buttons SHOULD be hard to press? That's pretty dumb if you ask me, especially if he finds the Z button hard to press. That's an important button! I'm sure you must be talking about only about buttons like the digital/analog button on the PS controllers (which I totally agree with).

I think what it comes down to is that people have different shaped hands. Maybe loren's hands are shaped differently and finds the Z button hard to press. My hands fit the N64 controller pretty well. Many people complained about its ergonomics, but the real problem it had was that the left side of it never got used.

Don't get me wrong, I AGREE with you that the cube's controller is great! I just said ONE thing about it was a little off for me. geez
_________________________
Matt

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#72804 - 18/02/2002 15:39 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: Dignan]
KungFuCow
enthusiast

Registered: 18/01/2002
Posts: 234
One a side note, the Xbox retailing is handled the same way as the PS2 incident described above. You take it home and open it, you own it. No refunds if you decide you don't like it. You take it home and open it and play it and it's A) Bad out of the box or B) Breaks shortly thereafter, going back to the retailer is a waste of time. They can't help you. You have to call MS and get the "MS feeling of love."

Speaking of which, I had to reinstall WIndows XP last night and my copy wouldn't reactivate and I had to call in. The guy I talked to at MS made me feel like a criminal for having to reactivate. Question after question before he was finally satisfied enough to reactivate me then he wanted my name and email address when it was all said and done. So much for it being the painless process they claim it to be.


Edited by KungFuCow (18/02/2002 15:41)

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#72805 - 18/02/2002 16:25 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
msaeger
carpal tunnel

Registered: 23/09/2000
Posts: 3608
Loc: Minnetonka, MN
why are all non-obscene games kiddie games
_________________________

Matt

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#72806 - 18/02/2002 16:52 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: msaeger]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
why are all non-obscene games kiddie games

That's not what I meant, and that's not true. There are plenty of non-obscene games that my daughter would not like. Example: Rouge Leader. A completely non-obscene space game (unless you consider fantasy dogfighting obscene), which my daughter has absolutely no interest in playing.

I was at the E3 expo last year, before the GameCube was released, and I got a good sampling of the titles coming out for all of the new platforms. Based on what I saw, I deliberately chose the GameCube because its titles were primarily designed for and marketed towards the preteen and early teen audiences, and I wanted to get a console for my daughter. The amount of sex and violence in a video game does not determine its target market, the design of the gameplay does. And games like Luigi's Mansion are made for kids like my daughter. Monkey Ball is interesting because, although it is primarily made for kids, it can hook adults, too. Those games are rare and wonderful.
_________________________
Tony Fabris

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#72807 - 18/02/2002 17:03 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
rockstar
enthusiast

Registered: 24/11/2000
Posts: 316
we hook up and play roommate monkey boxing.. that is when we have a few grudgematches to work out.. or we play raw on the xbox 4 way.. you can definately tell your roommates are pissed off when they 3team you with chairs

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#72808 - 18/02/2002 17:08 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: rockstar]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
I like how MonkeyBall has different styles of games, and they're all good. If you want fast twitch head-to-head competition, you can do Boxing, or if you want to relax and take turns, you can do Target or Billiards or whatever.
_________________________
Tony Fabris

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#72809 - 18/02/2002 17:54 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
rockstar
enthusiast

Registered: 24/11/2000
Posts: 316
i will definately say that is my fav cube game. Pikmin is fun, but only for about 20 mins.. at least to me.. roguesquad,well it would have been good if it was a little more different then every other xwing, tie fighter game i have ever played , good graphics tho. but mokey ball, oh yes monkey ball...i would stay to discuss it but i think i hear it calling my name now.

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#72810 - 18/02/2002 20:00 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: rockstar]
hybrid8
carpal tunnel

Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
I guess I'm biased. I know the state of the graphics industry from the inside, so I laugh at the XBOX. And when it comes to games, give it a little mroe time. They had a terrific launch, but the other manufacturers aren't sleeping. The XBOX is a PC in a plastic noisy box. A home PC still plays better games and in a few months will have titles the XBOX will never be able to run. Both Sony and Nintendo will continue to have some single-platform titles that you won't see elsewhere. And Nintendo has some very strong franchises - you won't be seeing Mario-anything on the other consoles, nor Metroid or Zelda.

I don't have anything against Microsoft. Well, you can mention someone else, but that's not the whole issue with the XB.

And lastly, my company makes a small royalty on every Gamecube sale. So buy buy buy.

Bruno
_________________________
Bruno
Twisted Melon : Fine Mac OS Software

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#72811 - 18/02/2002 20:31 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: hybrid8]
lopan
old hand

Registered: 28/01/2002
Posts: 970
Loc: Manassas VA
I got an Xbox for Christmas.... Sorry guys but I think it rocks, and while it might pale in comparison to the PC I have, it's still out specs game cube and ps2 (although you put em side by side and play em, can't really tell the difference). Project Gotham is great, Halo rocks, all in all I have to say I don't know what all the negativity is...
_________________________
Brett 60Gb MK2a with Led's

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#72812 - 18/02/2002 20:36 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: lopan]
tanstaafl.
carpal tunnel

Registered: 08/07/1999
Posts: 5549
Loc: Ajijic, Mexico
all in all I have to say I don't know what all the negativity is...

Oh, you always get that kind of response when people start discussing religion.

tanstaafl.
_________________________
"There Ain't No Such Thing As A Free Lunch"

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#72813 - 18/02/2002 21:49 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: hybrid8]
rockstar
enthusiast

Registered: 24/11/2000
Posts: 316
are you saying you work for ati? if so what do you do there, i worked for wavo..

as far as your xbox comments, pc graphics and console graphics are totally different things.. there are great xbox games that will enver see a pc, even if the pc is faster.

furthermore pc ports often well.. suck, look at THPS2 that was TERRIBLE on pc.

Don't discount the fact that the xbox will be getting some of it's own killer apps.. and already has at least 1, HALO.. which will probably make it to pc, but not for some time.

also , i don't find the xbox loud in teh least.

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#72814 - 18/02/2002 22:35 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: rockstar]
Dignan
carpal tunnel

Registered: 08/03/2000
Posts: 12338
Loc: Sterling, VA
the port issue has been worrying me. The ONLY game that is out on console systems now is GTA3. That's all I'm concerned about. So far, the GTA series has gone from PC to console, not vice-versa. Now, it doesn't seem like a game that would suffer the port like Final Fantasy VII did (bugs galore), but I'm still worried. I recently bought GTA2 for PS, and was very dissapointed at the poor graphics. I'm hoping that at the very least, GTA3 will be the same quality as the PS2 version.
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Matt

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#72815 - 19/02/2002 05:51 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: hybrid8]
Dylan
addict

Registered: 23/09/2000
Posts: 498
Loc: Virginia, USA
Yeah, you're biased all right. Your comments about all XBox games being "Dreamcast ports with not much else added to them" is absurd. After saying something like that do you expect me to attach any credibility to your "insider" perspective?

I don't care how the XBox compares to PC hardware. I want to play my games on a console in my living room while sitting on my couch, watching on my TV and listening through my home theater system. If console vs. PC capability was the only factor than there wouldn't be a console market at all.

Your argument about game franchises amuses me because it's the exact same one I was reading about 5 years ago as an argument against Sony. The debate at that time was between the PSX, Saturn and N64. People like you argued that Sony would never succeed because Sega and Nintendo had exclusive franchises and knew how to make games people liked. Now we all know that the winning factor in that battle was marketing and business strategy, not pre-existing game franchises.

Right now the GC has the least momentum of any of the consoles. Nintendo's future may look a lot like Sega's present. I'm sorry your company bet on the wrong horse.

-Dylan

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#72816 - 19/02/2002 10:03 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: Dylan]
grgcombs
addict

Registered: 03/07/2001
Posts: 663
Loc: Dallas, TX
I'm thinking I follow your reasoning here. We were playing with PS2's when I was still at Metrowerks in 1998. So you can't tell me this hardware is more advanced or less aged than the X-Box.

The Gamecube is doomed. It may be great, but look on the shelves. No games. What games that are there are for children. I see Sega Genesis and Dreamcast all over it's face. May have fun games but I think this is the last song for Nintendo.

However there are several games on the PS2 that won't be available elsewhere. Namely Gran Turismo 3. Also probably Tokyo Xtreme Racer: Zero. These are the two biggest games I have an interest in playing. Halo is supposed to be out for PC, and I'd rather play it with my track ball and a GeForce 4 anyway.

I really want the X-Box to succeed, though. The hardware I think is far superior to anything else in the market right now. With Nintendo out the door and Sega long gone, I don't want Sony to be left with the crown and scepter. Technology advances through competition.

I think I'm going with a PS2 at this point. Maybe once there are more games for X-Box that fit my profile and desires I can fight that battle with the wife when the time comes.

But before I settle, I'm definitely going to try out both ... anyone know if Blockbuster Video rents these consoles like they used to do for Playstations?

g


_________________________

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#72817 - 19/02/2002 10:29 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: grgcombs]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
The Gamecube is doomed. It may be great, but look on the shelves. No games. What games that are there are for children.

Which is too bad, because it's really a sweet piece of hardware. Everything about its design impresses me. The controller (already discussed) is a dream, the console itself is terribly compact and portable (the integrated handle actually gets used regularly in our household as my daughter moves it between her bedroom and the bigscreen TV in the living room), and the graphics hardware is just insane. I mean, boy can that thing push the polygons. Rogue Leader is just incredible when you get a lot of ships on the screen.

Okay, for those who haven't played Rogue Leader on the GameCube... Remember the scenes in Return of the Jedi, where the screen just EXPLODES with ships? You actually get to play that scene in Rogue Leader, just like in the movie. Each ship on the screen is really there, and you really interact with them. There are literally clouds of tie fighters among the capital ships. And when you've managed to nail enough tie bombers, your next goal is to take out two stardestroyers, right there in the same scene. It's one of the most insane space dogfights I've ever played, and the GC graphics hardware is what makes it possible.

And although there's already been a handful of games where you get to play the Hoth battle scene, their version in Rogue Leader is awesome because of the hardware. Every soldier running on the ground is a full-poly mo-capped model which casts a dynamic shadow. Each and every laser blast from every ship is a lightsource, and casts a glow onto the objects around it, including the snow. There's nothing like seeing your laser blasts barely miss your target, and watching the light from the bolt cast a glow onto the hull of the ship as it slides past.
_________________________
Tony Fabris

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#72818 - 19/02/2002 11:50 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
peter
carpal tunnel

Registered: 13/07/2000
Posts: 4180
Loc: Cambridge, England
Remember the scenes in Return of the Jedi, where the screen just EXPLODES with ships? You actually get to play that scene in Rogue Leader, just like in the movie. Each ship on the screen is really there, and you really interact with them.

I remember a documentary just after Return of the Jedi came out. The effects people behind that scene were talking about it, and explained that there were eighty-five independently moving objects in that scene, each matted against the other eighty-four by hand. They literally had an 85x85 grid on a big piece of paper, with crosses where one object occluded another, and ticks for partial occlusion (requiring painting the outline). They had one of those grids for each frame of the scene.

The lead animator said that the complexity of that scene would never, ever be equalled: it was like the Apollo moon shots, done only to prove it could be done.

And of course eventually (Independence Day, if not before) adding eighty-five independently-matted objects to a scene was just a question of clicking the "Add independently-matted object" button in the software eighty-five times.

And now Space Battle Scene 19 can be rendered on kids' toys. O tempora O mores!

Peter

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#72819 - 19/02/2002 12:09 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: peter]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
Yes, I remember that documentary. It was, I believe, the single most complex scene ever to be pushed through an optical printer. As you said, nowadays the compositing is all done digitally, so the old optical printers are now gathering dust and I don't think anyone will ever try to do anything like that again.

The grid was necessary because they needed to know which order the objects had to be placed in the optical printer through its multiple passes.

And, if you'll recall from the documentary, there was actually a glitch in the ordering, where you could see a distant tie fighter group overlaid atop the Falcon. They left it in because it was so tiny and hard to see, and it wasn't worth going through that insane amount of work on the optical printer again.

Funny thing is, up until I'd seen that documentary, I'd always suspected there was something not quite right about that scene, something I couldn't quite put my finger on. I got the impression that some of the smaller distant ships really had passed in front of the Falcon, but I couldn't confirm it just by watching the movie. Another problem is a nearby clip where a group of tie fighters seems to appear out of thin air instead of fading in from a distance. Again, I suspect a slip up at the optical printer stage with lots of complex elements.

But I have to say, that moment in the Rogue game is rather cool. You get the order to pull out, and you turn with all the other fighters and capital ships to see that blanket of stardestroyers waiting for you... too cool!
_________________________
Tony Fabris

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#72820 - 19/02/2002 12:58 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
Anonymous
Unregistered


The PS2 controller buttons are pressure sensitve, so jamming on the controller really will help.

I don't have an Xbox, GameCube, or PS2. But I do have an Atari. And I say Combat is the best game ever made.


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#72821 - 19/02/2002 14:26 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: hybrid8]
eternalsun
Pooh-Bah

Registered: 09/09/1999
Posts: 1721
Loc: San Jose, CA
How come the console industry likes to rate graphics performance by polygons per second, but the graphics card industry doesn't? Is there any place that benchmarks the Xbox performance against existing PC hardware ?

Calvin

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#72822 - 19/02/2002 15:31 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: eternalsun]
Dylan
addict

Registered: 23/09/2000
Posts: 498
Loc: Virginia, USA
This is the best article I've seen on the hardware of the XBox.

http://www4.tomshardware.com/consumer/02q1/020204/index.html

-Dylan

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#72823 - 19/02/2002 15:33 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: Dylan]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
Uh, oh, you spake the Name of the Dentist. Thou shalt bring the Wrath of Bruno upon thyself.
_________________________
Tony Fabris

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#72824 - 20/02/2002 10:13 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: rockstar]
drakino
carpal tunnel

Registered: 08/06/1999
Posts: 7868
did you really expect the majority of people here to even consider the xbox? There is so much MS hatred on this board there is no way.

I dislike the XBox for real reasons, much like the real reasons I have for disliking other MS products. Plain hatred never factored into it for me.

1. I do despise the controller quite a bit. Why is there 2 memory card slots on it when the console has a hard drive to save to? Just put one or two slots on the console it's self for the copying to a friend feature. And it is a bit hefty for no real reason.

2. Even with a hard drive, the games load slow. DoA3 is a good example on this one.

3. Halo sucks on that console. Seeing it at E3 2000, then on the XBox at 2001 was disappointing. Even the developers had problems using the controllers better then a keyboard and mouse. (And I made one upset by rolling the jeep and killing the team )

4. It really has no exclusive titles worth getting. PS2 has FFX, Gamecube will have Metroid and Zelda, and the PC will have Halo.

5. It forces too much hardware into a box. Why make the console more expensive with ethernet when 90% of the owners will never use it. And why port the PC to a console? The Gamecube design is much better. (CPU, Big ArtX^H^H^H^H ATI chip and memory)

6. It's going to see an influx of buggy games. Why? Well PC developers simply port their patch ridden games to it with no major effort. Thus it copies over the bad design inherent in PC games today. Other consoles have games that start from the ground up targeted at one or two different interfaces and realize patches are not possible.

7. Every XBox fan keeps pushing specs at me. They don't matter. Who cares if the XBox has a 733mHz Intel proc (known for inefficiency, thus the need to push clock speeds) vs a 405 mHz G3 in the GC and a 295 mHz custom one in the PS2 (both geared for efficiency over clock speed). And the polygon peformance numbers are crap. All that indicates is how well they can push raw triangles with no textures, something worthless for games. Instead push some quality games at me. If specs matter, the GameBoy would have been long dead, the PSOne would have never taken off, and Atari would have ruled.

And as far as everyone saying the Game Cube is kiddy, I have to disagree. Sure they target that market, but thats a smart thing to do to sell hardware. They also market to other areas as well. Just take a look at the game listing here here.

Zelda...I'll let you know after I play it at this years E3. Until then I won't judge it, just like I didn't judge the Xbox until I saw it.

</rant>

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#72825 - 20/02/2002 11:47 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: drakino]
rockstar
enthusiast

Registered: 24/11/2000
Posts: 316
what do you mean about the console having two memory slots on it? the controller has 1, is that what you mean? they had to do that to allow people to save games to take with friends.

The statement about 90% of the owners playing on line couldn't be more wrong. There are already tons of people playing with the gamespy tunnel software. Let alon when the network launches. I think that is a typical response from a gamecube owner.. honestly.. i have seen that arguement a lot, and well it isn't true.

As far as the intel being inefficient.. well... i don't totally disagree, but the gamcube with the modified g3 certainly isn't any faster. I workd for abpple for 2 years, so it isn't an anti apple technology statement, it is however true that too many people buy into the hype that the g series processors are that much faster then say an athlon or pentium... they are faster, but not double, and not on very much.

PC port issue is not really a problem.. i think ms realizes that they must have quality control, they are not just allowing every crap pc game to be ported, if they were, you would see a lot more games out now, and on launch.

Halo is a great game.. it took me a long time to get used to the controller... but i DID get used to it.. yes i would probably still be faster with a keyboard and mouse.. but i also like getting away from my pc to play games.

The gamecube is OK, but it has done nothing to amaze me , at all, talk about weak release titles, gamecube takes the cake imho. I don't think you can broadly assume that any next gen console will not have some killer games for it.. but to me the future of the xbox is brighter.

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#72826 - 20/02/2002 12:51 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: rockstar]
drakino
carpal tunnel

Registered: 08/06/1999
Posts: 7868
what do you mean about the console having two memory slots on it? the controller has 1, is that what you mean? they had to do that to allow people to save games to take with friends.

I understand the need for them. My point is why are they on every controller, just adding to the bulk when it could have easially had them on the console it's self. Who here owns an XBox and actually needs the convience of 8 possible memory slots?

The statement about 90% of the owners playing on line couldn't be more wrong. There are already tons of people playing with the gamespy tunnel software. Let alon when the network launches. I think that is a typical response from a gamecube owner.. honestly.. i have seen that arguement a lot, and well it isn't true.

No, it's the truth. Not many homes have broadband, thus no way to play online with the XBox. Sure many people are playing Halo online now, but most of the initial owners are tech people like ourselves who have the knowhow to have broadband and be able to install software onto a computer. And so I still stnad by the fact that I see no reason to include ethernet in the box. Let the few people buy an adaptor and lower the console price.

As far as the intel being inefficient.. well... i don't totally disagree, but the gamcube with the modified g3 certainly isn't any faster. I workd for abpple for 2 years, so it isn't an anti apple technology statement, it is however true that too many people buy into the hype that the g series processors are that much faster then say an athlon or pentium... they are faster, but not double, and not on very much.

Again this type of thing dosen't matter. When was the last time you compaired tech specs down to processor and memory of a satelite reciever? People simply expect a console to work and look good. The 4 next gen consoles all do this well when factoring in when they were released. Who cares if one has a better processor then the other one. Tech wars have never worked in the console market, so don't point me to the specs as a selling point of the XBox.

PC port issue is not really a problem.. i think ms realizes that they must have quality control, they are not just allowing every crap pc game to be ported, if they were, you would see a lot more games out now, and on launch.

We shall see. I just see way too many game houses saying they plan on porting PC stuff over.

Halo is a great game.. it took me a long time to get used to the controller... but i DID get used to it.. yes i would probably still be faster with a keyboard and mouse.. but i also like getting away from my pc to play games.

Any control mechinism you use that constantly reminds you it's there is a bad one. I can play Halo decently on the controller, but I am constantly reminded it's there. I played Half Life and got so involved it made me jump at certain times. The controls simply melted away.

The gamecube is OK, but it has done nothing to amaze me , at all, talk about weak release titles, gamecube takes the cake imho. I don't think you can broadly assume that any next gen console will not have some killer games for it.. but to me the future of the xbox is brighter.

The popular Gamecube titles outsell the Xbox titles. Both had weak launches in the software department, but not as bad as the PS2. I see the PS2 and GC excelling in games this uear due to licenses like Zelda, Final Fantasy, Metal Gear, etc... Microsoft has no past games to pull new ones from, thus they have to do better then the competition now to get their names out. So far they are not doing this well. (Unless you count the huge number of crappy Bloodwake commercials I have seen recently). Also keep in mind the number of games dosen't equate to quality. The PS2 only has a handful of really successful games. Thats all Nintendo needs, and so far they are doing well with Smash Brothers, Star Wars, and Pikmin. XBox can really only count Halo. (I haven't seen Oddworld on the top 10 XBox games recently, suprising as it was being marked as a system seller.)

The above comment is based off both top 10 sales figures for all 3 systems, and the top 20 when it's combined.

I have a friend who really likes the XBox. But nothing on it has impressed me much yet. Nothing that says to me that it will be better then the PS2 or Game Cube. He's probably even logged more hours on his Game Cube

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#72827 - 20/02/2002 13:15 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: drakino]
rockstar
enthusiast

Registered: 24/11/2000
Posts: 316
well i am not going to debate any further with you on this..

we obviously have different opionions, which is fine.

I enjoy some ps2 games i enjoy 1 gamecube game.. that is about it.. all i am saying is thexbox is a choice, and quite frankly the slack that it is taking is not fair..

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#72828 - 20/02/2002 15:24 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: rockstar]
drakino
carpal tunnel

Registered: 08/06/1999
Posts: 7868
all i am saying is thexbox is a choice, and quite frankly the slack that it is taking is not fair..

Agreed. I dislike all the negativity towards it with no reason. You now know some reasons I dislike it, but I will probably own one when it hits $200 and has more games out. Sega is a big factor there, with them developing for all 3.

But after seeing MS at E3 with the XBox, it just seemed they wern't going about it the right way. Hell, they wern't even in the "console" area of E3 last year, and there was plenty of room due to Sega skrinking their booth to just meeting rooms.

I just personally can't justify $300 on the XBox right now. I'm still waiting on the PS2 to drop to $200 (Since it's definitly not worth $300 with no extra features beyond a crappy DVD player. I'll use my true progressive scan setup any day.) The game cube launched at $200, so it was an easy choice knowing what is to come.

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#72829 - 20/02/2002 15:51 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: drakino]
Dylan
addict

Registered: 23/09/2000
Posts: 498
Loc: Virginia, USA
1. I do despise the controller quite a bit. Why is there 2 memory card slots on it when the console has a hard drive to save to? Just put one or two slots on the console it's self for the copying to a friend feature. And it is a bit hefty for no real reason.

The slots are for accessories in addition to memory cards. The one that MS keeps mentioning is a headset/mic for when they launch the online service. I suppose they could have put memory card slots in the console itself and left just 1 on the controller but I don't think this is the reason the controller is so hefty. For whatever reason, MS decided that it wanted a controller that large. I think it was a mistake but it's not the end of the world. You get used to it after a while and there are aftermarket controllers to suit different hand sizes. Thrustmaster makes a great XBox controller that has become my primary. I find it hard to believe that this would be the decisive factor in what console you choose.

2. Even with a hard drive, the games load slow. DoA3 is a good example on this one.

Yeah, I hoped the HDD would improve load times. Maybe future games will be designed to use it better. It's no worse than any other console.

3. Halo sucks on that console. Seeing it at E3 2000, then on the XBox at 2001 was disappointing. Even the developers had problems using the controllers better then a keyboard and mouse.

Then I guess you won't be playing FPS games on a console. I like to play my games on a console in my living room so whether or not the PC has a better control scheme is irrelevant to me. It's too bad you're not able to get past learning a new controller and enjoy what is almost universally considered a great game.

4. It really has no exclusive titles worth getting. PS2 has FFX, Gamecube will have Metroid and Zelda, and the PC will have Halo.

Again, I like to play my games in my living room so comparisons to PC gaming are irrelevant to me. I would speculate that the majority of console buyers feel as I do.

Geez, you've got to give the thing a chance on the software catalog. It's only been out a couple of months and it had a stronger launch lineup than the PS2 or Gamecube. Halo is exclusive to the console world. Project Gotham Racing is a fantastic game (my favorite). Wreckless is exclusive and a lot of fun. Jet Set Radio Future and Rallisport Racing are two exclusive games about to be released that look very promising. Right now the XBox is playing catch up to the PS2 but I believe by this point next year the software catalogs won't be a major advantage for either unless you have a strong affinity for a particular game.

5. It forces too much hardware into a box.

I couldn't disagree more. I want all that I can get for my money. Let's look at the hardware advantages:

a) There is no denying that the hard drive is a valuable benefit.

b) The real time Dolby Digital encoding makes an enormous difference in the immersion factor of the games. In PGR I can hear where the other cars are relative to me. And the DD encoding is essentially free for the developer as long as they implement positional audio using the API's. The DD encoding doesn't have to be implemented by the developer and doesn't steal hardware resources.

c) Best graphics engine. Do you not want this?

d) Ethernet. We all know that ethernet adds a negligible cost these days, especially since the XBox is a PC based architecture and ethernet is built into the chipset. Ethernet is absolutely key to MS's XBox strategy. They have stated that they expect online to be the next revolution in console gaming. Yeah, this is marketing hyperbole but it is a significant differentiator for the XBox. I think it'll be successful.

It was critical that the ethernet be in every XBox if MS wanted to get support from the developers. Console add-ons have historically failed. Also, I'm sure the percentage of XBox owners with broadband is much greater than the general population.

If MS had priced the XBox at $400 or 500 than I could understand your sentiment about overloading the hardware. But they priced it competitively. When you factor in not needing memory cards, the XBox is cheaper than the PS2 and not that far from the GC.

And why port the PC to a console?

Why not? They can take advantage of commodity hardware, proven design, sunken R&D cost and pre-existing development tools.

6. It's going to see an influx of buggy games.

This is speculation. I disagree. We'll see how it turns out.

7. Every XBox fan keeps pushing specs at me. They don't matter. [...] If specs matter, the GameBoy would have been long dead, the PSOne would have never taken off, and Atari would have ruled.

And every PS2/GC fan pushes the exclusive titles at me. If pre-existing franchises were all that mattered then Sony would have been stomped by Nintendo and Sega in the 90's.

-Dylan


Edited by Dylan (20/02/2002 15:53)

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#72830 - 20/02/2002 15:54 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: Dylan]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
Yeah, I hoped the HDD would improve load times. Maybe future games will be designed to use it better. It's no worse than any other console.

Oh yeah, that's one thing I forgot to mention about the GameCube that I liked. Fast load times. Compared to the PS2, it's lightning-quick. Haven't seen the Xbox load times yet.
_________________________
Tony Fabris

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#72831 - 20/02/2002 18:28 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: Dylan]
drakino
carpal tunnel

Registered: 08/06/1999
Posts: 7868
The slots are for accessories in addition to memory cards

Wny not a little USB plug then for those accessories on the controller. The DC used them for rumble and memory. The XBox has that built in, and a microphone is the only other accessory that I can think of that has ever used that type of slot.

I find it hard to believe that this would be the decisive factor in what console you choose

It's one factor, and a somewhat important one. I am using this controller for hours on end, so I don't want to be annoyed by it. Sure consoles come with one controller only, but I still don't want to have to buy a 3rd party controller from the get go. I never have bought one in the past for any console.

It's no worse than any other console.
It's worse then the GameCube. Like Tony said, it's rather quick for a disc based system. I avoided the PSOne for it's slow load times. (Though the XBox is faster then it here)

It's too bad you're not able to get past learning a new controller and enjoy what is almost universally considered a great game.

If the controls suck, it's not a wonderful game. And looking at Halo (and not considering the controller issues), it's a good game, but not the second coming. Plus when Halo does come out for the PC, I'll be playing it on the same high resolution 27 inch monitor that I would be using the XBox on. But without the need for an HDTV converter box.

but I believe by this point next year the software catalogs won't be a major advantage for either unless you have a strong affinity for a particular game.

And by then I should be able to pick one up cheaper. Right now the average cost per game is just too high for me after adding up the total cost for the console and equipment.

And about the equipment part:

a) There is no denying that the hard drive is a valuable benefit.

Nope, no denying it. Now if developers would use it right

b) The real time Dolby Digital encoding ...

While it has the best DD out there, both the PS2 and GC can do it, though not quite as easially for the programmers by what I understand.

c) Best graphics engine. Do you not want this?

Sure a good one is nice. But it's not the end all be all factor.

d) Ethernet. We all know that ethernet adds a negligible cost these days, especially since the XBox is a PC based architecture and ethernet is built into the chipset. Ethernet is absolutely key to MS's XBox strategy

Just add the expansion slot, and developers will use it. Sure it's nice having it there, but I just find it pointless to include it on all the boxes out there when not many people will use it. Give me the option to buy the right adaptor, like how Nintendo is doing it with the Game Cube. (For me, the Dreamcast also had it wrong since I had to pay for a modem when I needed ethernet). Of course since it's in the chipset, it was easy. But I have complaints about the chipset and hardware design anyhow.

When you factor in not needing memory cards, the XBox is cheaper than the PS2 and not that far from the GC.

And factoring in the fact that I have to buy a decent controller, plus a DVD module to get it to the PS2 level, well there goes the cost advantage at $300.

And why port the PC to a console?

Why not? They can take advantage of commodity hardware, proven design, sunken R&D cost and pre-existing development tools.


Except they didn't There is not a single normal PC part in it. The hard drive comes close, but has some weird custom protocals to prevent easially changing or hacking it. The DVD drive is also modified, the CPU from Intel is a custom one based off the PIII core, and the graphics/chipset is a custom design from NVidia loosly based on the NForce. And as far as efficiency in design, it's definitly not there. Like I said earlier, compare the XBox to the Gamecube motherboard. They both have the same basic technical abilities, but one is way more complex, thus driving up pricing. Why NVidia didn't put slightly more effor into building a more integrated chipset is beyond me. That Hypertransport can't be cheap to implement. If ArtX could design a decent chipset/graphics solution, so could NVidia.

And every PS2/GC fan pushes the exclusive titles at me. If pre-existing franchises were all that mattered then Sony would have been stomped by Nintendo and Sega in the 90's.

The Playstation didn't take off until it managed to grab an exclusive game called Final Fantasy 7. That became the branding most people associated with Sony. MS still dosen't have something like this, and unless they get it soon, they will be flattened by Nintendo and Sony. MS really should have pushed for Sonic on the XBox.

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#72832 - 20/02/2002 21:28 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: drakino]
Dylan
addict

Registered: 23/09/2000
Posts: 498
Loc: Virginia, USA
Mostly we'll just have to agree to disagree but one thing you say is incorrect.

While it has the best DD out there, both the PS2 and GC can do it, though not quite as easially for the programmers by what I understand.

The GC doesn't have a digital audio output so it is not physically capable of outputing Dolby Digital.

The PS2 has no hardware capabilities for DD encoding. EA has implemented DTS encoding in software for a few games. The other 99% are 2 channel.

I think DD makes a big difference in the overall experience. Other differences aside, PGR is a more immersive and viscerally involving game than GT3 because of the well implemented discrete surround. I do play on a 100" screen with a 7.1 surround system. Immersion is important to me.

-Dylan

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#72833 - 21/02/2002 00:57 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: drakino]
Bryce
stranger

Registered: 31/01/2002
Posts: 33
Loc: Sunny Isles Beach, FL
Just add the expansion slot, and developers will use it.

Yeah, just look at all those network-ready games on other consoles! Ehhh. Put it in the box, provide easy to implement APIs, and developers will use it. Nobody understands this better than Microsoft.

FWIW not a single currently shipping game supports Broadband play, just LAN (and I know a number of people using it that way). That is why playing over the Internet requires software on a PC. Essentially a VPN is being used to fool the X-Boxen into thinking they are on the same physical network segment. It's a neat hack while we wait for Microsoft to launch their online service and monetize that $3 worth of hardware they added to each box.

DVD playback? Who cares, I want games! DVD playback in firmware licenses at like $20/unit, Ethernet seems like a much more prudent investment.

Controllers? Hard-core PC FPS people aren't the target audience (I like Halo's controls, my computer is for computing, surfing, and MP3 encoding). Size isn't a problem. What gets me after a long session is that the buttons are curved: the tip of my right thumb gets sore from the uneven pressure. Hopefully a third-party will get this right before I develop some sort of permanent injury.

The hardware platform itself? Everyone seems to overlook a very significant feature from the development perspective: Unified Memory Architecture. Forget the PC connotations of crappy unified chipsets from Intel, think more like SGI. This is a closed architecture with a kick-ass graphics sub-system and an optimized API. Developers don't have to worry about limited memory available for textures, polygons, sprites, whatever. System memory and bandwidth are the only limitations that developers have to worry about, meaning that they can concentrate more on making great games. This is the most important factor in the graphics superiority of the X-Box's release titles compared to the PS2 and GC.

Of course, to each their own. I'm convinced that the X-Box will have the most games that I will enjoy (I picked up three games at the same time as my X-Box, I can't think of three PS2 or GC games that entice me). I like that the X-Box breaks away from the legacy platform titles -- I got bored of Mario, Zelda, Metroid, and FF long ago. I like that the majority of X-Box games are aimed squarely at adults with big hands.

Most of all I like the X-Box's odds of survival. Since the modern console boom began with the original NES, the market has only been willing to support two consoles (with one heavily dominant). NEC's TurboGrafx variations. Various fringe platforms like CD-I, 3DO, Pippin. Sega's numerous CD attempts. I predict that Nintendo or Sony will be out of the console hardware business within three years, and whichever remains will have Microsoft on top.

-Bryce

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#72834 - 21/02/2002 13:11 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: Bryce]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
Yeah, just look at all those network-ready games on other consoles! Ehhh. Put it in the box, provide easy to implement APIs, and developers will use it. Nobody understands this better than Microsoft.

Except for one little problem. The API for network play on the X-box is the DirectPlay API.

Every single postmortem I read in GameDeveloper magazine, every single one, without fail, always lists DirectPlay somewhere in their "what went wrong" section.

The text is almost boilerplate. Every single time, it says:

"When we first designed <<gamename>>, we wanted to go with the DirectX API's all the way. So we assumed that network play would be easy, using the DirectPlay API's. As a result, we didn't start working on the network play aspect of <<gamename>> until late in the development cycle. When we finally got there, we discovered that the DirectPlay API's are horribly broken, and network play using this system only barely functioned on a LAN and died completely when used on any kind of a public network. As a result we had to <<scrap network play altogether | | scramble to implement our own network code>>."
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Tony Fabris

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#370747 - 28/03/2018 15:34 Re: Save me, I'm going nuts ... X-Box or PS2 [Re: tfabris]
ShadowMan
addict

Registered: 09/06/1999
Posts: 559
Loc: Newfoundland, Canada
I had to dig up this thread when I read this article about the original XBox controller today.

https://www.engadget.com/2018/03/23/xbox-controller-retrospective-hyperkin-duke-gamepad/
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30 gig RioCar SN: 30103114
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