Er, one thing I noticed is that when you hit the knob to quit out of empacman, it actually *quits* out of the process, rather than unbinding from Hijack and sleeping. At least that's what's happening on mine... This requires a reboot to get pacman back in the menu. It's a pretty quick fix to make it stay on Hijack (and thus in memory) so you can go back to it... If you were real tricky about it, you could probably even have it start where you left off once you go back to it...

Or if you release source, I'll probably just do it myself... I don't want to have to reboot to get pacman back each time. Am I the only one seeing this?


I've seen a few reports now about the way empacman unbinds from the menu. It's not supposed to be quitting but sleeping as you suggest. I didn't experience any of these problems myself, but I'm running a slightly old version of hijack. I suspect the problems have arisen since some recent work was done to the menu handling stuff in hijack.

I'll have to take another look at my code. As you say, these issues can easily be resolved, if not by myself, when the source is public.

I like some of the suggestions I'm seeing, like being able to pause the game instead of just quitting, and the knob turning idea.

Cheers guys,

Richard
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