The subject pretty much says it all. I incorporated the fixpvorbis code into RioPlay last night only to find out that the Receiver doesn't seem to have the horsepower to decode it. I also tried using the 'decoder' program included with fixpvorbis just to make sure it wasn't due to too much overhead in RioPlay or something.

There might be a way around this, but right now it doesn't look too good... Any ideas?