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I also don't like how steam gets in the way with attempts to LAN play games I paid for. Why does it feel the need to connect to the internet to verify things, and block access if it can't get to the internet?


I've looked at Valve's answer to this question (as well as the more technical details), and it seems satisfactory for my needs.

It would be very irritating to arrive at the LAN party, though, without having known this ahead of time, and being scrod. They need to make that a bit less difficult, such as caching the previous login somehow so that offline mode can use it.

Fortunately, most LAN parties I attend are at friends' houses with broadband, so it's not a huge issue for me.
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Tony Fabris