Thanks Mark!

I couldn't get into hijack to check the Vital Signs... it reboots way to quick. BUT... I did kill the player and reset it with -i and the player now seems to be stable. So no idea what the bad track was, if that was the cause. I'll have to see if Ryan remembers what he was playing when it started.

So what are the odds that it is a disk problem... bad sector or something? Or do you definitely think it's a bad track. Pretty crazy, i had no idea a bad track could cause something like that.

I'll try and run smartctl just to check things out while I have it here on the "test bench".

Thanks again!
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