Originally Posted By: tanstaafl.
Originally Posted By: Archeon
With the most recent SSD's which support "wear leveling"
I bet wear leveling is why my fragmentation map looks like the attached.


Not really. The real reason your frag map looks like scattered rice is because SSDs have a seek time of about zero, so there's less need for data to be stored sequentially in flash for fast access. Not that the frag map shows the real layout in flash anyway. wink

Cheers