Yep. All the more reason to not be running Windows. Developing a game for Windows requires it, of course.

Why, oh why wouldn't you have at least one firewall? Or just completely remove the development machines onto their own network with no Internet access. I don't claim to be the most security conscious person in the world, but all of my development related machines are segmented from the rest of the network and not connected to the Internet at all.
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