The database files themselves are mostly unaffected by this change -- sure, I mighta shaved a few milliseconds off (dubious), but it cannot be measured by the human eye. However, in addition to reading the database files at that time, the player also does a very quick scan of the fids directories. That part could be as much as a second or so quicker now (for loaded players), but I've not tried to measure it.

EDIT: and how did I shave a few milliseconds away? Well, because Hijack is now FORCING redirection to the subdirs, attempts to access files in the FIDS directories now succeed on the first syscall for each, rather than requiing two syscalls from the player (one for the old location, then one for the new location..).

Cheers


Edited by mlord (10/10/2003 08:19)