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the 0x7000th FID (i.e. FID 0x70000) is the first one which can't be written.

Assuming that your dynamic data partition is exactly 16Mb in size. That's only the minimum size. It could have been rounded up to a higher cylinder number.

Well, yes, it could, but the player code assumes exactly 16Mb and will not read or write dynamic data in sectors beyond there.

Peter