It's funny you should bring this up since I was just reading about something similar from Dolby.

I don't see why everyone these days is taking a plain old multiband compressor and marketing it as something new...

A hardware version of this would be fun for the car. The trick would be making it work either within the empeg (with controlling features integrated into Hijack), or make it work on a four-channel output, so that it could be daisy chained into the empeg's outputs.

Seems to me that the best implementation for us empeggers would be to somehow port its code into the player kernel so that we could get its benefits without needing additional hardware. It shouldn't take *that* many CPU cycles to implement a decent multiband compressor on the empeg, should it?
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Tony Fabris