The invalid cookie is for any time there is a mis-match between the connected emplode session and the player's current session.

This can be induced by either a restart of the player, OR, a synch error in emplode.

I have been in the habit of exiting emplode completely after every synch error, but I can see how this is confusing for some. Empeg guys: perhaps there's a way to handle this more gracefully in emplode? Such as close the current connected session window after you get a synch error?

___________
Tony Fabris
_________________________
Tony Fabris