#78961 - 25/03/200210:29Re: telnet server on empeg
[Re: rexkp]
tonyc carpal tunnel
Registered: 27/06/1999
Posts: 7058
Loc: Pittsburgh, PA
True, nice will raise the priority of the telnetd but as long as it's still scheduled with the default scheduling policy, it may still be sluggish. I'm at work so I haven't tried it yet but if telnet speed while the player is running is really important to you, you'll want to add code to change the sched policy.