#104045 - 09/07/2002 18:45
Help with Jemplode
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member
Registered: 17/12/2001
Posts: 194
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I am trying to connect my player via ethernet and I am a novice to say the least when it comes to networking. I have a few questions (I searched but I didn't seem to find what I was looking for)
First a little back ground. I am running Windows98 and have a crossover cable as well. I also downloaded and installed Jemplode already.
1.) After hooking up the crossover cable I am lost. WHat do I have to do to get it to connect? I looked up the IP address of the player in the about menu and it showed up as DHCP: 255.255.255.255, is DHCP the correct address to use? Do I have to change anything in the networking area in windows? I am currently on a high speed cable connection and I believe that it has DNS disabled if that helps to explain it to me at all. Do I have to add any gateways? PLLLLLLEASE help, I am a preschooler at this.
Dave
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Dave
MK2 12Gb MK2a 60Gb
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#104046 - 09/07/2002 19:07
Re: Help with Jemplode
[Re: DBALKUNJR]
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carpal tunnel
Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
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Did you look through this already?
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#104047 - 09/07/2002 19:30
Re: Help with Jemplode
[Re: tfabris]
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member
Registered: 17/12/2001
Posts: 194
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I did look this over and my answer to each is below each item.
You're plugging it into a 100-megabit hub or switch. The car player only works on 10baseT. If you want it to participate on a 100baseT network, it must be plugged into a switch with 10/100 autosensing ports.
I AM USING A 10/100 NETWORK CARD, I AM CONNECTING DIRECTLY UP TO THE CARD FROM THE PLAYER
Sometimes even autosensing ports aren't enough. You might have to "force" the port into 10mbps half-duplex mode on some switches. If your switch doesn't let you do this, check to see if things work on a separate 10mbps-only hub.
I DO NOT BELIEVE THIS APPLIES TO ME DOES IT? I AM NOT USING A HUB OR SWITCH
Sometimes even forcing it into 10mbps mode is not enough. It has been reported that certain 10/100 hubs/switches simply refuse to work with the car player. Just because the link lights appear and the '10mbps' light is lit, doesn't mean that it will work. Check to see if things work on a separate 10mbps-only hub.
AGAIN SEE ANSWER ABOVE
You have a bad or incorrectly wired cable. Try a different cable, preferably a "known good" cable from a reliable connection to another device. I don't care if you get a Link light with the current cable, the light doesn't mean diddly-squat. I don't care if the cable passes a continuity test, either, because there can be errors in the way the pairs are twisted that won't show up on a continuity test. Just try a "known good" cable to rule out the cabling as a possible problem.
THE CABLE IS BRAND NEW….I KNOW THAT THAT DOES NOT NECESSARILY MEAN THAT IT IS A “GOOD WORKING” CROSSOVER CABLE
You're plugging it straight into your PC's ethernet jack with a regular cable. For that kind of a connection, you need a special crossover cable with its transmit and receive wires swapped. Regular cables are for plugging into hubs.
I USING A CROSSOVER CABLE (CAT5E)
You just upgraded the software and you accidentally put the Mark 1 (car1) build of the software on your Mark 2/Rio player. Ethernet does not exist on the Mark 1 player, so it's not enabled in that build of the software.
I AM RUNNING 2.00B11
You've got the player set for DHCP but your network is fixed-addressing, or vice versa.
I NEED HELP UNDERSTANDING THIS ONE.
You're on a different subnet than the player. The first three IP address octets of your PC must match the first three IP address octets of the car player. For instance, if you are on 192.168.0.54, then the player must be on 192.168.0.something before you can talk to it. You can check the player's IP address by choosing the "About" menu from the front panel.
I GOT THE DHCP ADDRESS OFF OF THE PLAYER(ASSUMING THAT IS THE ONE I NEED, BECAUSE 3 DIFFERENT ADDRESSES SHOW UP, ETHO MAC, ETHO IP, DHCP. WHERE DO I HAVE TO INPUT THE ADDRESS?
The player's IP address conflicts with another existing IP address on the network.
THIS IS THE ONLY CONNECTION
You entered values into the "Gateway" field without knowing what it means. In most cases, the gateway should be blank if the player is on the same network as your PC. (A gateway is a device that connects separate networks, such as a DSL or cable router.)
SO I GUESS THAT I WILL NOT ENTER ANYTHING IN THAT FIELD…THAT I UNDERSTAND
You accidentally tried plugging your USB cable into the ethernet port and bent the pins (don't feel bad, I actually did this once). Or worse, you tried to plug a telephone wire into the ethernet jack, also bending the pins (you're perfectly welcome to feel bad about doing that one, be my guest). Either contact support or carefully repair the pins as shown here in this movie (562k mpeg).
I READ THIS BEFORE TRYING TO HOOK IT UP AND WAS CAREFUL NOT TO DO THIS
There might be a piece of firewall software getting in the way. For example, the personal firewall built into Windows XP (details here), or a third-party program like BlackICE Defender or ZoneAlarm. You can temporarily disable these things to see if ethernet starts working. If it does, then work on configuring the firewall to allow Emplode to talk to the player without compromising your security.
I DO NOT BELIEVE THAT THERE IS ANY FIREWALL SOFTWARE ON THE COMPUTER.
SORRY ABOUT THE FORMAT. i NEED TO LEARN HTML AS WELL I GUESS.
WHAT I WANT TO DO IS CONNECT TO JEMPLODE AND USE IT TO CREATE PLAYLISTS FOR EACH ARTIST. DOING IT LIKE THAT WILL SAVE ME A LOT OF WORK FOR THOSE ARTISTS THAT I DO NOT HAVE A PLAYLIST FOR. YOU REPLIED TO A POST I MADE A WHILE BACK EXPLAINING HOW TO DO IT AND I AM JUST NOW GETTING AROUND TO DOING IT.
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Dave
MK2 12Gb MK2a 60Gb
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#104048 - 09/07/2002 19:36
Re: Help with Jemplode
[Re: DBALKUNJR]
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carpal tunnel
Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
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Okay, please stop shouting.
Things to try:
- If it is a 10/100 card, then try to force it to 10mbps mode first. See if that works.
- Since you do not have a DHCP server (you are plugging directly into the player), then you do not use DHCP. You must assign a manual address to both the player and the PC. I recommend 10.0.0.1 for the PC and 10.0.0.2 for the player, with a subnet mask of 255.255.255.0 for both, and no "Gateway" setting used.
I'll clarify the FAQ entry on these points now.
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#104049 - 09/07/2002 19:42
Re: Help with Jemplode
[Re: tfabris]
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member
Registered: 17/12/2001
Posts: 194
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Tony,
sorry about the shouting, I was trying to make my answers just stand out...I will go to the faq and get the html code now.
Thankks for the help, now all i have ot do is figure out how to do what you said. I am gonna nose around and if I still have problems I will post again. Thanks again.
Dave
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Dave
MK2 12Gb MK2a 60Gb
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#104050 - 09/07/2002 20:26
Re: Help with Jemplode
[Re: DBALKUNJR]
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pooh-bah
Registered: 12/02/2002
Posts: 2298
Loc: Berkeley, California
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Ok, the faq isn't too detailed on how to pick IP's, as that's mainly a networking issue and not and empeg specific issue...
Because you're just doing a crossover it's simple enough to pick IP's for both computers. Use 10.0.0.1 as your computer, use a USB or serial connection to set the empeg's IP to 10.0.0.10. (or anything else in the 10.0.0.(2-254) range). Set the netmask to 255.255.255.0 on both.
Before you do all this, make sure you get a "link light" on both ends of the connection. This means that when you plug the cable in to the empeg, a light on network card of the computer lights up, and the blue LED on the back of the empeg lights up.
This should do it... There are many other ip addresses you could chose, but those will do fine...
Matthew
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#104051 - 09/07/2002 21:03
Re: Help with Jemplode
[Re: tfabris]
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enthusiast
Registered: 30/01/2002
Posts: 264
Loc: Tucson, AZ
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I read this thread quickly, are we sure DBALKUNJR is in the "options" screen of the "looking for empegs" box. It sounds basic, but I didn't see if this is were he was trying to input an address. If not, check "ethernet broadcast".
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Steve
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#104052 - 09/07/2002 22:14
Re: Help with Jemplode
[Re: lockuplever]
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carpal tunnel
Registered: 19/01/2002
Posts: 3584
Loc: Columbus, OH
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slightly off-topic, but I know the three private IP address ranges are:
class A network 10.*.*.*
class B network from 172.16.*.* to 172.31.*.*
class C network 192.168.*.*
For homes and small networks, I've always preferred to use 192.168.*.* because I highly doubt that I'll ever have more than 254 machines running in my house. Lately though, I've noticed more and more use of the 10.*.*.* range, like networking hardware aimed at SOHO coming with that as a preset. Is there a reason behind this? Are they just thinking that 10.0.0.1 is a heck of a lot easier to remember than 192.168.0.1? Not that it really matters in this situation or any other, but it's just one of those things...
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~ John
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#104053 - 10/07/2002 09:41
Re: Help with Jemplode
[Re: JBjorgen]
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carpal tunnel
Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
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Right, I have seen both 10.0 and 192.168 used. I don't know if there is a difference. I've always preferred 10.0 for my own stuff, but in the updates to the FAQ I am recommending 192.168 because I think that's a more universal standard.
If I recall correctly, Windows boxes that are set for DHCP but don't find a DHCP server within 30 seconds will pick a random number in the 192.168 range and therefore work on fixed IP networks that follow this standard. I could be remembering it wrong, though.
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#104054 - 10/07/2002 09:54
Re: Help with Jemplode
[Re: tfabris]
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carpal tunnel
Registered: 25/12/2000
Posts: 16706
Loc: Raleigh, NC US
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There is no difference except for old IP stacks that still work under classful routing rules. (10 is a class A network, 172.16-31 are class B networks, and 192.168.0-255 are class C networks.)
Windows boxes that fail to receive a DHCP address get assigned an address in the Automatic Private IP Addressing (APIPA) range of 169.254. These are also referred to as Link Local addresses, and have also been reserved by IANA.
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Bitt Faulk
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#104055 - 10/07/2002 10:27
Re: Help with Jemplode
[Re: wfaulk]
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carpal tunnel
Registered: 08/06/1999
Posts: 7868
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I think only Windows 2000 and above (including ME) support the APIPA stuff though.
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#104056 - 10/07/2002 10:29
Re: Help with Jemplode
[Re: drakino]
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carpal tunnel
Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
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Ah, so I -WAS- remembering it wrong.
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#104057 - 10/07/2002 10:41
Re: Help with Jemplode
[Re: drakino]
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carpal tunnel
Registered: 25/12/2000
Posts: 16706
Loc: Raleigh, NC US
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I'm pretty sure it was there in 98, but I could be wrong, and I have no way to check right now.
Edit: According to this, it was in 98
Edited by wfaulk (10/07/2002 10:42)
_________________________
Bitt Faulk
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#104058 - 10/07/2002 11:07
Re: Help with Jemplode
[Re: wfaulk]
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carpal tunnel
Registered: 08/06/1999
Posts: 7868
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Hmm, maybe it's second edition that added it. Thats what added all the networking and internet sharing stuff...
I definitly don't know for sure, I abandoned 98 for the beta copies of 2000 that ran better
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#104059 - 10/07/2002 11:58
Re: Help with Jemplode
[Re: drakino]
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carpal tunnel
Registered: 19/01/2002
Posts: 3584
Loc: Columbus, OH
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Yes...I'm still running 98SE on my office machine (until I get a legitimate reason to upgrade) and it does use the 169.254 range.
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~ John
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