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#199664 - 20/01/2004 16:01 Animated Boot Alert!!
Skunk
Master Boot Logo(er)

Registered: 26/08/2003
Posts: 525
Loc: California
Please, if any one is experiencing flutter with their requested logo due to the frame count, let me know and I will correct the animation.

I always test the animations on my Mk2a for size, color and fluidness of the animation before posting. But since not all players are the same, the flutter may exist.

Thanks again to everyone for their patience and comments.

Boot Logo Master
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aka: [color:"blue"]Boot Logo Master[/color]
PayPal Contributions for Custom Boot Logos are gladly accepted. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
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#199665 - 20/01/2004 16:10 Re: Animated Boot Alert!! [Re: Skunk]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
For those wondering what he's talking about...

The animation is just there to kill time while the player waits for the disk drive(s) to spin up. Depending on how many disk drives you have installed, how long they take to spin up, and whether or not you've activated the "single disk" feature in Hijack, 30 frames might be too much for an animated logo.

The result is that, near the end of the animation, the player software is starting up in the background, and it tries to draw on the screen at the same time the animation is trying to draw on the screen. So you get a screen that flashes back and forth between the animation and the player startup screen.

So he's offering to shorten animations for anyone having this particular problem.
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Tony Fabris

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#199666 - 20/01/2004 16:27 Re: Animated Boot Alert!! [Re: tfabris]
Skunk
Master Boot Logo(er)

Registered: 26/08/2003
Posts: 525
Loc: California
Thanks Tony.
_________________________
aka: [color:"blue"]Boot Logo Master[/color]
PayPal Contributions for Custom Boot Logos are gladly accepted. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />
itirado[@]adobe[.]com

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#199667 - 20/01/2004 16:42 Re: Animated Boot Alert!! [Re: Skunk]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
Heh, you know, it gives me an idea... I think it's technically feasible for Hijack to prevent the player app from grabbing the screen until the animation is done. Dunno if that would be difficult to implement or not. And you wouldn't want that to be the default, since the player app might well be trying to print an error message during that time. So it would have to be "at your own risk" if you enabled the feature. But still...
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Tony Fabris

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#199668 - 21/01/2004 22:24 Re: Animated Boot Alert!! [Re: tfabris]
FireFox31
pooh-bah

Registered: 19/09/2002
Posts: 2494
Loc: East Coast, USA
Hm, does that mean aniboots greater than 30 frames could be created? In other words, if HiJack makes the empeg wait until the aniboot is done, can the aniboot just keep going and going? Mmmmm, cool visuals. Of course, that defeats the "8 seconds to music" power of the empeg.
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FireFox31
110gig MKIIa (30+80), Eutronix lights, 32 meg stacked RAM, Filener orange gel lens, Greenlights Lit Buttons green set

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