This may be a silly question, but I couldn't find an answer: is the current version (11d) of emplode and the player supposed to be able to sync over a LAN connection, or is that something that will be in a future version? Sync over USB works (sort of - lots of 'stage 5' errors). I assigned my Mk II a static IP address, and although I can ping it nicely, emplode can't find it. Is that normal?


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