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#71786 - 15/02/2002 07:39 Screen Colormap
tms13
old hand

Registered: 30/07/2001
Posts: 1115
Loc: Lochcarron and Edinburgh
Do we have a consensus on what grey levels best represent the 4 available shades on the empeg display?

I'm writing a Gimp plug-in to load and save logo-screen files, and I'd like to have a suitable palette for it. I currently have {0x00, 0x20, 0x80, 0xFF} but wanted to know what others use.

I've attached my current state of the plug-in. This compiles on Linux with gimp1.2, and will read and write logo files like those distributed with "download.c" . I'm planning to add support for linking separate AC and DC images, Empeg/Rio personalities, generating blank 128x32 4-colour images (currently done in script-fu), and an integrated uploader.


Attachments
69588-empeg.c (80 downloads)

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Toby Speight
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#71787 - 18/02/2002 02:14 Re: Screen Colormap [Re: tms13]
frog51
pooh-bah

Registered: 09/08/2000
Posts: 2091
Loc: Edinburgh, Scotland
Toby,

What's the chances of extending this to be able to generate all the relevant image files (vu background, escher image pan, boot logos etc etc) and zap them up to the empeg (a la LogoEditor)?
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#71788 - 18/02/2002 14:11 Re: Screen Colormap [Re: frog51]
tms13
old hand

Registered: 30/07/2001
Posts: 1115
Loc: Lochcarron and Edinburgh
In reply to:

What's the chances of extending this to be able to generate all the relevant image files (vu background, escher image pan, boot logos etc etc) and zap them up to the empeg (a la LogoEditor)?



That's an eventual goal (I'm taking one step at a time...) It's the first time I've done any Gimp work, so I'm learning a lot as I go. I've just re-organised the logo stuff to use layers on a background image, as that's what Gimp does with multi-frame GIF images.

Uploading anything other than the boot-logo is going to require a Hijack-enabled player, though.
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#71789 - 18/02/2002 16:11 Re: Screen Colormap [Re: tms13]
justinlarsen
old hand

Registered: 31/12/2001
Posts: 1109
Loc: Petaluma, CA
amne for hijack, its a pretty safe bet that anyone wanting to do anything such as logo editing and what not is going to have hijack
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#71790 - 20/02/2002 12:51 Re: Screen Colormap [Re: tms13]
tms13
old hand

Registered: 30/07/2001
Posts: 1115
Loc: Lochcarron and Edinburgh
I eventually worked out a good set of search terms and found http://empeg.comms.net/php/showthreaded.php?Board=empeg_tech&Number=11510

So I'm about to try (0x00, 0x20, 0x40, 0xFF) as an approximation.
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#71791 - 20/02/2002 14:31 Re: Screen Colormap [Re: tms13]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31565
Loc: Seattle, WA
Remember that the percentage of time the pixel is "lit" is not necessarily going to translate mathematically into perceived brightness. The grays are much brighter than the post you linked would imply.

If you want to know what I think the proper gray values are, look at the INI file of your copy of Empeg Logo Editor sometime.
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#71792 - 21/02/2002 08:14 Re: Screen Colormap [Re: tfabris]
tms13
old hand

Registered: 30/07/2001
Posts: 1115
Loc: Lochcarron and Edinburgh
In reply to:

Remember that the percentage of time the pixel is "lit" is not necessarily going to translate mathematically into perceived brightness. The grays are much brighter than the post you linked would imply.


You're right - I realised why when I got home. Persistence of the VFD means that the pixels stay lit a bit longer than they are powered.

In reply to:

If you want to know what I think the proper gray values are, look at the INI file of your copy of Empeg Logo Editor sometime.


Isn't the Logo Editor a Windows program? Or are you saying that the distribution comes with a configuration file that I can read?
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#71793 - 21/02/2002 11:30 Re: Screen Colormap [Re: tms13]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31565
Loc: Seattle, WA
Isn't the Logo Editor a Windows program? Or are you saying that the distribution comes with a configuration file that I can read?

Well, I think the config file only gets written on first-run of Logo Editor, so if you don't have a Windows box, then no. There is a COLORS.TXT file that discusses the color values, though.

Your best bet is to look here for my discussion on the colors.

In fact, let me strengthen that statement. If you are writing code that does any kind of color conversion display onto the empeg screen, don't go any farther until you've read this thread. Please click here.
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#71794 - 21/02/2002 12:05 Re: Screen Colormap [Re: tfabris]
tms13
old hand

Registered: 30/07/2001
Posts: 1115
Loc: Lochcarron and Edinburgh
Thanks for that thread, Tony. It didn't turn up in any of my searches (probably because you used terms like "screen shades" where I tried searching for "greyscales").

I've put these values in my palette:
{ 0, 91, 115, 255 }

Colour-reduction's not my problem - the Gimp can reduce to that palette using fixed dithering, Floyd-Steinberg dithering (recommended - with the low-bleed option - for photographs), or no dithering (good for cartoony images).

The code's looking quite good, though I've now moved to Gimp 1.2. I'll post it when I resolve some issues with layer composition.
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