Originally Posted By: hybrid8
Originally Posted By: tfabris
Fortunately, I can do all of the above with conditional comments and I don't need any javascript.


Umm, your DirectX code isn't using any javascript?


That's correct. No script is needed at all. The call is just a straight HTML tag that happens to be supported by IE6. It looks like this. Note how I must supply it a blank transparent GIF as a background, in addition to the PNG file foreground in order for the DXImageTransform function to work:

<img align=right style="z-index: 3; position: absolute; right:5px; top:-77px; padding: 5 5 5 5;" src="2x2blank.gif" width="162" height="225" style="filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(src='graphics/toon_hello_transparent.png', sizingMethod='scale')">

Encasing the above code in the IE conditional comments takes care of it for me. No script needed.


Quote:
By transparent gif for IE5, do you mean you're serving up gif versions of all your PNG images or are you serving up blank rectangles?


I mean I've got two versions of each image: A transparent GIF with jaggy edges, and a transparent PNG with nice smooth edges. IE5 and earlier IE's get the GIF, everyone else gets the PNG. IE6 is a special case that uses that DirectX call.

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Tony Fabris