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#156975 - 24/04/2003 00:25 Hijack feature idea: Setting IP/netmask
tomj
new poster

Registered: 24/04/2003
Posts: 16
What about temporarily changing the IP/netmask via the hijack menu?

I sometimes visit friends with my empeg who don't even know what DHCP is,
but have a network card in their system for DSL.
It would be pretty cool if one could change the IP/netmask via hijack
and then access hijack's HTTP/FTP server for file transfer.

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#156976 - 25/04/2003 07:41 Re: Hijack feature idea: Setting IP/netmask [Re: tomj]
mlord
carpal tunnel

Registered: 29/08/2000
Posts: 14484
Loc: Canada
The way I do this, as do others here, is to use the ;@HOME and ;@WORK macros in config.ini to specify alternative network configurations.

Then just select between them at run time from the Hijack menu.

Cheers

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#156977 - 25/04/2003 08:03 Re: Hijack feature idea: Setting IP/netmask [Re: mlord]
tomj
new poster

Registered: 24/04/2003
Posts: 16
The problem is, you can never predict what kind of network people are using (I juse 192.168.12.X at home, 172.16.X.X at the company and most of my friends run 192.168.1.X).

Perhaps I'll do a patch when I've got time as you seem to be satisfied with your solution ;-)

I'm wondering if I have to restart the player application after changing the IP...

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#156978 - 25/04/2003 08:24 Re: Hijack feature idea: Setting IP/netmask [Re: tomj]
mlord
carpal tunnel

Registered: 29/08/2000
Posts: 14484
Loc: Canada
probably much easier to just change the network config on the PC.

That method also doesn't require taking up any more of the very limited RAM space on the player.

Cheers

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