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#372207 - 14/08/2019 18:15 Attn PCA: Teleoperation of RC car from inside a cylindrical dome.
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
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Tony Fabris

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#372211 - 15/08/2019 16:28 Re: Attn PCA: Teleoperation of RC car from inside a cylindrical dome. [Re: tfabris]
Phoenix42
veteran

Registered: 21/03/2002
Posts: 1424
Loc: MA but Irish born
No text/media?

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#372212 - 15/08/2019 16:36 Re: Attn PCA: Teleoperation of RC car from inside a cylindrical dome. [Re: Phoenix42]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
On my screen, it's an embedded YouTube video. I'm not sure why it wouldn't show up for you. Perhaps blocked by some sort of content filter in your browser? Anyway, here's a link instead of an embed, maybe that will work for you.

https://www.youtube.com/watch?v=jqT1DtLRAPk
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Tony Fabris

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#372213 - 15/08/2019 23:05 Re: Attn PCA: Teleoperation of RC car from inside a cylindrical dome. [Re: tfabris]
Shonky
pooh-bah

Registered: 12/01/2002
Posts: 2009
Loc: Brisbane, Australia
Works fine here. Nearly a year old but seems to be popping up in few places in the last few days.
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Christian
#40104192 120Gb (no longer in my E36 M3, won't fit the E46 M3)

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#372214 - 17/08/2019 08:35 Re: Attn PCA: Teleoperation of RC car from inside a cylindrical dome. [Re: tfabris]
Taym
carpal tunnel

Registered: 18/06/2001
Posts: 2504
Loc: Roma, Italy
OK. That is cool. smile
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= Taym =
MK2a #040103216 * 100Gb *All/Colors* Radio * 3.0a11 * Hijack = taympeg

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#372217 - 22/08/2019 12:36 Re: Attn PCA: Teleoperation of RC car from inside a cylindrical dome. [Re: tfabris]
Phoenix42
veteran

Registered: 21/03/2002
Posts: 1424
Loc: MA but Irish born
Oh, want! PCA was years ahead

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#372221 - 22/08/2019 18:44 Re: Attn PCA: Teleoperation of RC car from inside a cylindrical dome. [Re: tfabris]
DWallach
carpal tunnel

Registered: 30/04/2000
Posts: 3810
Now, doing this with a quadcopter would be even more amazing. Like, shut-up-and-take-my-money amazing. Never mind that I'd probably get seasick playing it.

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#372222 - 23/08/2019 16:31 Re: Attn PCA: Teleoperation of RC car from inside a cylindrical dome. [Re: DWallach]
canuckInOR
carpal tunnel

Registered: 13/02/2002
Posts: 3212
Loc: Portland, OR
You can get a pretty decent idea what it would be like with a quadcopter by riding the Avatar ride at Disney World. smile

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#372223 - 23/08/2019 20:51 Re: Attn PCA: Teleoperation of RC car from inside a cylindrical dome. [Re: DWallach]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31597
Loc: Seattle, WA
I would get equally motion-sick from this, or from a headset view, either with a race car or a quadcopter.

With video games and theme park rides, they can tweak the controls/movements/view so that it reduces the tendency for motion sickness. For theme park rides especially, the motion simulator platform is a big part of it. "Cue Conflict Theory" they call it: The theory is that if you see vehicle motion but don't feel it, your body thinks it's been poisoned and tries to warn you by handing you back your lunch. So for the Avatar ride, they make sure the motion of the beast matches the motion of the projected view.

But for things like the race car in the video, and for a quadcopter, you neither have the corresponding motion platform, nor can you limit the player's movement like they do in VR video games. So yeah, I'd blow chunks.

Even with the stuff they do in VR games to limit motion sickness, there are certain things that some games do with vehicular control which still give me a nearly instant reaction. On paper, I would love racing games in VR mode, but the very first VR racing game demo I tried on PSVR, I went into turn 1 and had to take off the headset immediately. For space/air combat games, roll maneuvers generally cause that to happen, though some games seem to mitigate it better than others. For example, I'm mostly OK with the VR mission for Star Wars Battlefront, and the VR missions in Ace Combat 7.
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Tony Fabris

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