Mike's pretty sure that Emplode isn't eating Windows RAM
I think I remember that conversation, and agree: I take Mike's word on this. But keep in mind that W2000 is claimed to be capable of completing a sizeable synch without crashing ! Hence my curiosity if W2000 manages RAM just as tight as W98 does. It's probably a wild guess, but I've not been able to do more than 20MB of synchs without a crash lately, and haven't seriously considered upgrading to W2000, but if it saves emplode from crashing I may look into it.

If you're interested in keeping that RAM free, use Memturbo to keep it clean
have had Memturbo running during synchs, and even when it's actively defragmenting and recovering RAM, the synchs are not affected
I'll try it. I'll let you know if it helps keeping my emplode from falling over.

Final remark: didn't someone suggest that it wasn't emplode that ran out-of-memory, but the player itself??

Henno
# 00120
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Henno mk2 [orange]6 [/orange]nr 6