Perhaps the empeg could detect this and reexecute the player when it crashes.

It does. The only time it doesn't is if you've previously manually quit to a shell prompt in that session.

This behaviour is useful when debugging since a constantly crashing player doesn't scroll loads of stuff up the screen but works in the general user case since they won't be quitting the player.

If the player is crashing and producing a trace-back please send it to us since we can hopefully decipher it and fathom out why.

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Mike Crowe
I may not be speaking on behalf of empeg above :-)
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Mike Crowe