Originally Posted By: wfaulk
The entirety of the touching edge has to match. So if there's a gap or wall somewhere that is irrelevant to your little dude, it still prevents moving between the sides.

But that's what I'm saying. Early on there were a couple of levels where two "slides" had identical edges, but I wasn't allowed to move between them. Even worse, in a couple instances there were matching drops, but when I'd jump into them I'd die, and that's just bad design. Other than that I had no complaints.
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Matt