Seems to be working quite well for me with the one player.

Will running it with only the broadcast address now id all players on the network? Even though it only supports command line options for one player, it would be nice to be able to just get back the id info for all.

The only problems I've had are with a HUGE (200k+) hosts file. When activating a change, the whole file seems to get reparsed by windows and this causes a major slow-down of my entire machine. While the file is being processed by windows your program obviously can't get a lock on it to make its modifications.

I'll see how it all works out after a reboot as this will more closely mimic my normal operation.

Bruno
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Bruno
Twisted Melon : Fine Mac OS Software